An entry in the registerNo. 15,351
loading server
Offline 157.85.91.31:23953 checked 6d ago
loading server is a Rust server. It was offline at the last count. It stands at No. 15,351 of the ranked servers, the top 69%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC29d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit38/500 no group limit · 152 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1062/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does loading server operate?
The server loading server is on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on loading server, and is it up?
Offline at present: loading server, last seen 6 days 11 hours ago. Of note: 18 of 168 hours up in the last 7 full days, or 11% of the time. Rust Server Stats records a first sighting on 27 September 2026.
Where does loading server operate from?
The server publishes no region: loading server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.91.31:23953 — that is the address.
Rules, settings, map
What map is in use on loading server?
loading server runs a procedural map, generated by the game, of size 2,000 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of loading server: what are they?
Nothing in the name of loading server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is inactive.
The players
How full does loading server get?
No answer from loading server at the latest refresh; it was last seen 6 days 11 hours ago. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is loading server ranked?
Ranked by player hours over the last seven days, loading server stands at #15,351, in the top 69% overall.
Tags, lists
Where does loading server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, loading server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on loading server?
gmrust (Game mode): The standard survival game; mp40 (Max players): Slot count: 40; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags loading server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on loading server: what should be expected?
The average peak across recent wipes was 2 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In those cases the crowd dropped below half by day 1.
When does loading server wipe?
There is no next wipe to predict: loading server wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 27 days 1 hours old.
Connection
Which steps join loading server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.91.31:23953.