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An entry in the registerNo. 15,013

A Shockbyte Rust Server

Offline 157.85.91.52:24613 checked 25d ago

A Shockbyte Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,013 of the ranked servers, the top 66%. It last wiped 26d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.4 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:21 UTC26d ago 1 – running 1
Tue 29 Sep, 16:36 UTC28d ago 1 held half 2.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|600/575 EU · groups of 12+ · weekly · 540 on average
  2. 2 Rustoria.co - EU East Long376/400 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rustoria.co - EU Main37/250 EU · groups of 16+ · weekly · 312 on average
  4. 4 Rusty Moose |EU Main|47/250 EU · groups of 12+ · weekly · 311 on average
  5. 5 Rustoria.co - EU East Medium159/200 EU · groups of 12+ · biweekly · 272 on average
  6. 6 Rustafied.com - EU Friday84/100 EU · groups of 16+ · weekly · 265 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

The records show A Shockbyte Rust Server offline, last answering 25 days 3 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

In which location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 157.85.91.52:24613 stands the address.

The rules and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 395384159. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Player record

How full does A Shockbyte Rust Server get?

No answer from A Shockbyte Rust Server at the latest refresh; it was last seen 25 days 3 hours ago.

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hour table places A Shockbyte Rust Server at #15,013, within the top 66% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on A Shockbyte Rust Server: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

The wipe timetable for A Shockbyte Rust Server: what does it show?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 26 days 8 hours.

Joining the server

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.91.52:24613. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The standard survival game.
mp1
Max players 1 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.