At press time 11,879 servers98,401 players400 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,287

A Shockbyte Rust Server

Online 157.85.92.122:27074 checked 7m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 1; over the past week it averaged 0, with a peak of 1. It stands at No. 10,287 of the ranked servers, the top 46%. It last wiped 13d ago.

§ 1Attendance

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap10.9 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held67%

else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:54 UTC13d ago 1 – running 1
Mon 12 Oct, 16:46 UTC17d ago 1 held half 3.2 days 0
Thu 1 Oct, 18:52 UTC FW27d ago 1 held half 10.9 days 0
Tue 15 Sep, 17:05 UTC43d ago 1 halved by day 2 16.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|392/425 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long472/500 EU · groups of 12+ · monthly · 317 on average
  3. 3 Rusty Moose |EU Main|979/1000 EU · groups of 12+ · weekly · 281 on average
  4. 4 Rustafied.com - EU Friday57/100 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustoria.co - EU Main989/1000 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - US Main27/250 NA · groups of 16+ · weekly · 236 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The records show A Shockbyte Rust Server online at the time of this check. The uptime it reports puts the last restart at about 4 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Does A Shockbyte Rust Server hold a steady frame?

Server fps averaged 155 over the last 48 hours; the low was 96. Of note: 56,535 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,504 MB. What players feel as lag: fps running low and entities climbing.

In which location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.92.122:27074 stands the address.

Settings and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,200 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of A Shockbyte Rust Server: what are they?

The name of A Shockbyte Rust Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Player record

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 1 slots in total. The seven-day record: an average of 0 players and a peak of 1.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days A Shockbyte Rust Server ranks #10,287, inside the top 46% of all ranked servers.

Tag and list record

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on A Shockbyte Rust Server be read?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on A Shockbyte Rust Server: what should be expected?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.

When does A Shockbyte Rust Server wipe?

There is no next wipe to predict: A Shockbyte Rust Server wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 13 days 18 hours ago.

Joining the server

How does one connect to A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.92.122:27074.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.