At press time 11,836 servers72,948 players218 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,490

SDFC

Online 157.85.92.206:24131 checked 8m ago

SDFC is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 2. It stands at No. 9,490 of the ranked servers, the top 43%. It last wiped 5d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap11.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 10

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:50 UTC5d ago 1 – running 0
Thu 1 Oct, 23:07 UTC FW27d ago 4 halved by day 10 22 days 0
Wed 30 Sep, 19:51 UTC28d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit183/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1083/700 EU · groups of 16+ · monthly · 94 on average
  4. 4 RustSpain.com | EU Main23/200 EU · groups of 12+ · weekly · 88 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1028/1000 EU · groups of 16+ · monthly · 84 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10267/700 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does SDFC operate?

The server SDFC is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is SDFC up, and how steady is its uptime?

SDFC currently answers as online. Of note: the reported uptime places the last restart about 3 days 19 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 29 September 2026.

How does SDFC perform?

For the last 48 hours the average was 120 server fps, with a low of 91. Buildings, deployables and the rest brought the entity count to a high of 74,196. Up to 4,557 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does SDFC sit?

No region appears for SDFC. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 157.85.92.206:24131 stands the address.

Rules, settings, map

What map does SDFC put players on?

SDFC runs a procedural map, generated by the game, of size 3,500 with seed 936351419. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does SDFC run?

Nothing in the name of SDFC gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does SDFC carry?

At the latest count SDFC has 0 players, with 40 slots in total. The seven-day record: an average of 0 players and a peak of 2. The busiest hour of the last 48 was 04:00 UTC, averaging 1 players.

Where does SDFC sit in the rankings?

Ranked by player hours over the last seven days, SDFC stands at #9,490, in the top 43% overall.

Tags, lists

Where does SDFC appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists SDFC fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on SDFC: what do they signify?

The game's server browser reads the tags SDFC publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): Slot count: 40; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on SDFC: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 10, in the wipes that did not, the crowd fell below half.

When does SDFC wipe?

There is no next wipe to predict: SDFC wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 5 days 13 hours ago.

Joining the server

How does one connect to SDFC?

To connect, open the console with F1 in Rust and enter client.connect 157.85.92.206:24131. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp40
Max players Slot count: 40.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.