At press time 11,631 servers42,149 players95 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,400

A Shockbyte Rust Server

Online 157.85.92.3:28015 checked 13m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,400 of the ranked servers, the top 69%. It last wiped 10d ago.

§ 1Attendance

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|383/350 EU · groups of 12+ · weekly · 536 on average
  2. 2 Rustoria.co - EU East Long200/225 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 318 on average
  4. 4 Rusty Moose |EU Main|27/250 EU · groups of 12+ · weekly · 317 on average
  5. 5 Rustoria.co - EU East Medium101/225 EU · groups of 12+ · biweekly · 276 on average
  6. 6 Rustafied.com - EU Friday38/100 EU · groups of 16+ · weekly · 265 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server currently answers as online. The uptime it reports puts the last restart at about 10 days 7 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 17 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 247 server fps over 48 hours, never below 233. Of note: 8,139 entities at the peak, counting buildings, deployables and the rest. Up to 3,316 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 157.85.92.3:28015 — that is the address.

The rules and map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of A Shockbyte Rust Server: what are they?

The name of A Shockbyte Rust Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on A Shockbyte Rust Server?

0 players are on A Shockbyte Rust Server at present; the slot count is 40. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #15,400, within the top 69% of ranked servers.

The tags and lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Shockbyte Rust Server: what do they signify?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 10 days 9 hours.

Joining the server

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.92.3:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players 40 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.