An entry in the registerNo. 15,323
A Shockbyte Rust Server
Online 157.85.93.190:26335 checked 11m ago
A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:59 UTC8d ago | 3 | – | running | 1 |
| Sun 18 Oct, 23:15 UTC10d ago | 6 | – | 1.8 days | 1 |
| Wed 14 Oct, 01:46 UTC15d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:36 UTC21d ago | 5 | halved by day 2 | 6.2 days | 0 |
| Sat 3 Oct, 20:47 UTC25d ago | 3 | halved by day 2 | 4 days | 0 |
| Sat 26 Sep, 18:56 UTC32d ago | 7 | halved by day 2 | 7.1 days | 3 |
| Sat 26 Sep, 00:17 UTC33d ago | 7 | – | 0.8 days | 0 |
| Thu 24 Sep, 01:09 UTC35d ago | 1 | – | 2 days | 1 |
| Wed 23 Sep, 15:38 UTC35d ago | 4 | – | 0.4 days | 0 |
| Wed 23 Sep, 04:03 UTC36d ago | 4 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit151/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does A Shockbyte Rust Server operate?
The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on A Shockbyte Rust Server, and is it up?
A Shockbyte Rust Server currently answers as online. Of note: the reported uptime places the last restart about 2 days 22 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 23 September 2026.
Does A Shockbyte Rust Server hold a steady frame?
For the last 48 hours the average was 233 server fps, with a low of 214. Of note: 14,999 entities at the peak, counting buildings, deployables and the rest. Up to 3,071 MB of memory was used. What players feel as lag: fps running low and entities climbing.
Where does A Shockbyte Rust Server operate from?
The server publishes no region: A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.93.190:26335 — that is the address.
Settings and map
The map for A Shockbyte Rust Server: which one is it?
A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,900 with seed 1685963946. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
What does A Shockbyte Rust Server set down in the way of rules and settings?
No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does A Shockbyte Rust Server get?
The record for A Shockbyte Rust Server shows 0 players, against a capacity of 40. Across the last seven days the mean population stands at 0.
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player-hour table places A Shockbyte Rust Server at #15,323, within the top 69% of ranked servers.
Tags, lists
Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include A Shockbyte Rust Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What is the shape of wipe day on A Shockbyte Rust Server?
The average peak across recent wipes was 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
On what schedule does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 8 days 17 hours old.
How to join
Which steps join A Shockbyte Rust Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.93.190:26335.