At press time 11,790 servers64,938 players124 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,339

A Shockbyte Rust Server

Online 157.85.93.214:26564 checked 11m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,339 of the ranked servers, the top 69%. It last wiped 6d ago.

§ 1Attendance

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

§ 2Performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|468/575 EU · groups of 12+ · weekly · 554 on average
  2. 2 Rustoria.co - EU East Long280/400 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|40/250 EU · groups of 12+ · weekly · 295 on average
  4. 4 Rustoria.co - EU Main34/250 EU · groups of 16+ · weekly · 294 on average
  5. 5 Rustafied.com - EU Friday84/150 EU · groups of 16+ · weekly · 273 on average
  6. 6 Rustoria.co - EU East Medium104/200 EU · groups of 12+ · biweekly · 252 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The records show A Shockbyte Rust Server online at the time of this check. The uptime it reports puts the last restart at about 6 days 16 hours ago. Of note: 120 of 120 hours up in the last 5 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 22 October 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 252 server fps, with a low of 233. Buildings, deployables and the rest brought the entity count to a high of 8,166. Up to 3,980 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does A Shockbyte Rust Server sit?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 157.85.93.214:26564 — that is the address.

Settings and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Player record

How full does A Shockbyte Rust Server get?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

On player hours over seven days A Shockbyte Rust Server ranks #15,339, inside the top 69% of all ranked servers.

Tags, lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on A Shockbyte Rust Server: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for A Shockbyte Rust Server: what does it show?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 6 days 18 hours ago.

Joining the server

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.93.214:26564. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players 40 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.