At press time 11,880 servers98,236 players395 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,341

A Shockbyte Rust Server

Online 157.85.94.120:25403 checked 9m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 21d ago.

§ 1Attendance

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|392/425 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long458/500 EU · groups of 12+ · monthly · 317 on average
  3. 3 Rusty Moose |EU Main|984/1000 EU · groups of 12+ · weekly · 281 on average
  4. 4 Rustafied.com - EU Friday56/100 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustoria.co - EU Main989/1000 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - US Main27/250 NA · groups of 16+ · weekly · 236 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server currently answers as online. Of note: the reported uptime places the last restart about 5 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 8 October 2026.

What is the performance of A Shockbyte Rust Server like?

For the last 48 hours the average was 243 server fps, with a low of 230. Buildings, deployables and the rest brought the entity count to a high of 8,362. Of note: memory use reached 3,518 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.94.120:25403 stands the address.

Rules, settings, map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on A Shockbyte Rust Server?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. Averaged over the last seven days, the population is 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hour table places A Shockbyte Rust Server at #15,341, within the top 69% of ranked servers.

Tags, lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 1 hours ago.

Connection

How does one connect to A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 157.85.94.120:25403. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.