At press time 11,733 servers61,573 players186 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,323

A Shockbyte Rust Server

Online 157.85.95.110:27513 checked 8m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 18d ago.

§ 1Attendance

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|453/475 EU · groups of 12+ · weekly · 516 on average
  2. 2 Rustoria.co - EU East Long376/375 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|48/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main32/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday48/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium149/200 EU · groups of 12+ · biweekly · 243 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on A Shockbyte Rust Server, and is it up?

Online: A Shockbyte Rust Server is up as of the latest refresh. Of note: the reported uptime places the last restart about 2 days 21 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 10 October 2026.

What is the performance of A Shockbyte Rust Server like?

For the last 48 hours the average was 236 server fps, with a low of 227. The entity count reached 8,220: buildings, deployables and all else in the world. Of note: memory use reached 2,531 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 157.85.95.110:27513 stands the address.

The rules and map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

The name of A Shockbyte Rust Server states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

The players

What population does A Shockbyte Rust Server carry?

The record for A Shockbyte Rust Server shows 0 players, against a capacity of 40. Across the last seven days the mean population stands at 0.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #15,323, in the top 69% overall.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 18 days 22 hours ago.

Connection

What is the way to join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.95.110:27513.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players The server holds 40 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.