An entry in the registerNo. 15,173
Map Testing
Offline 157.85.95.14:25931 checked 14d ago
Map Testing is a Rust server. It was offline at the last count. It stands at No. 15,173 of the ranked servers, the top 70%. It last wiped 18d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:15 UTC18d ago | 1 | – | running | 1 |
| Fri 9 Oct, 17:17 UTC19d ago | 2 | – | 1.6 days | 0 |
| Thu 1 Oct, 18:33 UTC FW27d ago | 2 | halved by day 4 | 7.9 days | 1 |
| Tue 15 Sep, 19:32 UTC43d ago | 1 | halved by day 1 | 16 days | 0 |
| Mon 14 Sep, 18:51 UTC44d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 09:19 UTC45d ago | 2 | – | 0.4 days | 1 |
| Sun 13 Sep, 12:53 UTC45d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit143/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10188/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1019/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Map Testing operate?
The server Map Testing is on Rust network protocol 2634 and build 167398, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Map Testing, and is it online now?
Map Testing shows offline as of the latest refresh, last seen 14 days 10 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
What is the location of Map Testing?
No region appears for Map Testing. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.95.14:25931 stands the address.
Rules, settings, map
The map for Map Testing: which one is it?
Map Testing runs a procedural map, generated by the game, of size 3,000 with seed 163057. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.
What settings and rules does Map Testing run?
Nothing in the name of Map Testing gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Map Testing?
Map Testing is offline at present; the last response came 14 days 10 hours ago.
What position does Map Testing hold among Rust servers?
Ranked by player hours over the last seven days, Map Testing stands at #15,173, in the top 70% overall.
Tag and list record
Map Testing sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Map Testing fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Map Testing be read?
The game's server browser reads the tags Map Testing publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What is the shape of wipe day on Map Testing?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2.5, in the wipes that did not, the crowd fell below half.
When does Map Testing wipe?
No next wipe can be predicted for Map Testing, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 18 days 1 hours old.
Connection
What is the way to join Map Testing?
To connect, open the console with F1 in Rust and enter client.connect 157.85.95.14:25931. The Launch Rust and join button on this page does the same through Steam.