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An entry in the registerNo. 9,829

A Shockbyte Rust Server

Online 157.85.95.249:28015 checked 5m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 2. It stands at No. 9,829 of the ranked servers, the top 44%. It last wiped 3d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap7 days

between real wipes

On rhythm60%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 5

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:08 UTC3d ago 2 – running 0
Fri 9 Oct, 18:41 UTC18d ago 5 halved by day 5 14.9 days 3
Sat 3 Oct, 11:05 UTC24d ago 4 halved by day 5 6.3 days 3
Fri 2 Oct, 17:26 UTC25d ago 4 – 0.7 days 0
Fri 25 Sep, 16:19 UTC32d ago 3 halved by day 5 7 days 0
Fri 18 Sep, 16:51 UTC39d ago 4 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit39/500 no group limit · 160 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1020/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is A Shockbyte Rust Server, and is it online now?

The records show A Shockbyte Rust Server online at the time of this check. The uptime it reports puts the last restart at about 3 days 8 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does A Shockbyte Rust Server hold a steady frame?

Server fps averaged 119 over the last 48 hours; the low was 103. Of note: 23,209 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,360 MB. What players feel as lag: fps running low and entities climbing.

In which location does A Shockbyte Rust Server sit?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 157.85.95.249:28015 stands the address.

Rules, settings, map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 2,200 with seed 57841. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 10 slots in total. Over seven days the mean is 0 players, with a peak of 2.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #9,829, in the top 44% overall.

Tag and list record

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on A Shockbyte Rust Server: what should be expected?

Averaged over recent wipes, the crowd reached 4 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 5.

The wipe timetable for A Shockbyte Rust Server: what does it show?

Wipes on A Shockbyte Rust Server follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 3 days 10 hours ago.

Joining the server

How does one connect to A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.95.249:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players Slot count: 10.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.