At press time 11,693 servers51,920 players106 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,427

A Shockbyte Rust Server

Online 157.85.95.40:27837 checked 13m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 9; over the past week it averaged 0, with a peak of 1. It stands at No. 6,427 of the ranked servers, the top 29%. It last wiped 2d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75103:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

§ 2Performance

010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held25%

else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:00 UTC2d ago 1 – running 0
Sun 25 Oct, 07:06 UTC4d ago 1 halved by day 1 2.3 days 0
Fri 23 Oct, 13:29 UTC6d ago 1 – 1.7 days 0
Mon 19 Oct, 11:28 UTC10d ago 1 held half 4.1 days 0
Thu 15 Oct, 17:04 UTC14d ago 1 halved by day 2 3.8 days 0
Wed 30 Sep, 14:29 UTC29d ago 1 halved by day 1 15.1 days 0
Wed 30 Sep, 06:51 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit14/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1035/225 EU · groups of 16+ · weekly · 121 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.108/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1036/700 EU · groups of 16+ · monthly · 93 on average
  6. 6 RustSpain.com | EU Main136/200 EU · groups of 12+ · weekly · 86 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server currently answers as online. A restart came about 11 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 29 September 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 218 server fps, with a low of 141. Buildings, deployables and the rest brought the entity count to a high of 30,487. The memory peak was 3,219 MB. What players feel as lag: fps running low and entities climbing.

What is the location of A Shockbyte Rust Server?

No region appears for A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.95.40:27837 stands the address.

The rules and map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 2,500 with seed 311026. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

How full does A Shockbyte Rust Server get?

0 players are on A Shockbyte Rust Server at present; the slot count is 9. Over seven days the mean is 0 players, with a peak of 1. The busiest hour of the last 48 was 11:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #6,427, in the top 29% overall.

The tags and lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): The standard survival game; mp9 (Max players): The server holds 9 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on A Shockbyte Rust Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 25% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 2 days 7 hours.

Connection

How does one connect to A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.95.40:27837.

§ 8Key to the tagswhat each one means

Published as mp9,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp9
Max players The server holds 9 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.