At press time 11,721 servers61,329 players177 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,262

A Shockbyte Rust Server

Online 157.85.95.93:21997 checked 11m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,262 of the ranked servers, the top 69%. It last wiped 8d ago.

§ 1Attendance

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

§ 2Performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|95/250 EU · groups of 12+ · weekly · 495 on average
  2. 2 Rustoria.co - EU East Long126/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|417/450 EU · groups of 12+ · weekly · 283 on average
  4. 4 Rustafied.com - EU Friday23/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main493/525 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium384/425 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server currently answers as online. Of note: the reported uptime places the last restart about 8 days 1 hours ago. In the last 7 full days it was up for 143 of 168 hours, 85% of the time. Its earliest entry at Rust Server Stats is dated 21 October 2026.

What is the performance of A Shockbyte Rust Server like?

The records show an average of 249 server fps over 48 hours, never below 226. Buildings, deployables and the rest brought the entity count to a high of 8,203. Of note: memory use reached 2,862 MB. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 157.85.95.93:21997 stands the address.

The rules and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does A Shockbyte Rust Server run?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Player record

How full does A Shockbyte Rust Server get?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #15,262, within the top 69% of ranked servers.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

The wipe timetable for A Shockbyte Rust Server: what does it show?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 8 days 3 hours old.

How to join

What is the way to join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.95.93:21997.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.