An entry in the registerNo. 15,423
Testing server - No joining
Online 158.174.26.133:28015 checked 7m ago
Testing server - No joining is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,423 of the ranked servers, the top 69%. It last wiped 15d ago. Its own tags class it as carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:02 UTC15d ago | 0 | – | running | 0 |
| Mon 12 Oct, 01:27 UTC16d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|242/250 EU · groups of 12+ · weekly · 533 on average
- 2 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 325 on average
- 3 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 323 on average
- 4 Rustoria.co - EU East Long151/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium60/200 EU · groups of 12+ · biweekly · 278 on average
- 6 Rustafied.com - EU Friday34/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Testing server - No joining on?
The server Testing server - No joining is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Testing server - No joining up, and how steady is its uptime?
The records show Testing server - No joining online at the time of this check. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Where does Testing server - No joining operate from?
The server publishes no region: Testing server - No joining. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 158.174.26.133:28015 — that is the address.
The rules and map
The map for Testing server - No joining: which one is it?
Generation by the game gives Testing server - No joining its procedural map.
What settings and rules does Testing server - No joining run?
The name of Testing server - No joining states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Testing server - No joining?
At the latest count Testing server - No joining has 0 players, with 10 slots in total. Across the last seven days the mean population stands at 0.
What position does Testing server - No joining hold among Rust servers?
The seven-day player-hour table places Testing server - No joining at #15,423, within the top 69% of ranked servers.
The tags and lists
Testing server - No joining sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Testing server - No joining is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
How should the tags on Testing server - No joining be read?
The game's server browser reads the tags Testing server - No joining publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
Wipe day on Testing server - No joining: what should be expected?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Testing server - No joining wipe?
The record of Testing server - No joining holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 15 days 21 hours old.
How to join
Which steps join Testing server - No joining?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 158.174.26.133:28015.