At press time 11,749 servers55,156 players134 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,839

Dev Server

Online 158.69.226.187:28015 checked 8m ago

Dev Server is a Rust server. At the last count it had 0 players; over the past week it averaged 0, with a peak of 1. It stands at No. 14,839 of the ranked servers, the top 67%. It last wiped 26d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

§ 2Performance

01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit56/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1054/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1053/700 EU · groups of 16+ · monthly · 92 on average
  5. 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Dev Server on?

The server Dev Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Dev Server, and is it online now?

Dev Server currently answers as online. The uptime it reports puts the last restart at about 10 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of Dev Server like?

For the last 48 hours the average was 30 server fps, with a low of 30. Buildings, deployables and the rest brought the entity count to a high of 30,399. Of note: memory use reached 3,899 MB. What players feel as lag: fps running low and entities climbing.

Where does Dev Server operate from?

The server publishes no region: Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 158.69.226.187:28015 stands the address.

Settings and map

What map is in use on Dev Server?

Dev Server runs a procedural map, generated by the game, of size 4,500 with seed 663008107. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Dev Server run?

The name of Dev Server states no rate for gathering. The maximum group is 30 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does Dev Server carry?

0 is the current population of Dev Server. The seven-day record: an average of 0 players and a peak of 1. At 07:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

Where does Dev Server sit in the rankings?

Ranked by player hours over the last seven days, Dev Server stands at #14,839, in the top 67% overall.

The tags and lists

Where does Dev Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Dev Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Dev Server be read?

These tags are Dev Server's, and the game's browser reads them: gmvanilla (Game mode): Vanilla rules, survival play; mp0 (Max players): Slot count: 0; ts30 (Group limit): 30 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on Dev Server: what should be expected?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for Dev Server: what does it show?

Too few wipes of Dev Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 26 days 12 hours old.

Connection

What is the way to join Dev Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 158.69.226.187:28015.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp0
Max players Slot count: 0.
ts30
Group limit 30 is the ceiling per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.