At press time 11,783 servers79,224 players152 fresh wipes Revised every five minutes
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An entry in the registerNo. 6,389

Friend Not Foe / PvE Community / North America

Online NA 158.69.23.51:28016 checked 13m ago

Friend Not Foe / PvE Community / North America is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 6,389 of the ranked servers, the top 29%, and No. 1023 in North America. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

02040608015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA, and No. 367 of the quad servers (top 44%). Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 3.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 4h
Thu 12 Nov, 16:0215d 1h
Thu 3 Dec, 19:00 FW36d 4h
Thu 10 Dec, 16:0243d 1h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:02 UTC12d ago 3 – running 0
Thu 1 Oct, 18:04 UTC FW26d ago 5 halved by day 5 13.9 days 0
Thu 17 Sep, 16:02 UTC40d ago 5 halved by day 2 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost. - This is an English speaking server based in Canada, all nationalities welcome. - No raiding or killing - if you see trouble use '/admin please' in chat. - We wipe first & third Thursday of the month, we Purge in the 24 hours before. View webpage for more details.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Reforged Hybrid | PvE/PvP Zones | Zombies | Events11/140 NA · quad · monthly · 20 on average
  2. 2 The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge4/100 NA · quad · 5x · biweekly · 9 on average
  3. 3 BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab4/50 NA · quad · monthly · 4 on average
  4. 4 GOBLINGAMING | 5X PVE | NOOB FRIENDLY2/40 NA · quad · 5x · biweekly · 4 on average
  5. 5 Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.2/50 NA · quad · monthly · 2 on average
  6. 6 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo127/2000 NA · no group limit · biweekly · 246 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does Friend Not Foe / PvE Community / North America operate?

Rust network protocol 2635 and build 168909 on Linux is what Friend Not Foe / PvE Community / North America runs. The protocol must match on your game to join; the update comes through Steam.

Is Friend Not Foe / PvE Community / North America up, and how steady is its uptime?

Online: Friend Not Foe / PvE Community / North America is up as of the latest refresh. A restart came about 4 hours ago, by the server's own uptime figure. Of note: 165 of 168 hours up in the last 7 full days, or 98% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

How does Friend Not Foe / PvE Community / North America perform?

The records show an average of 59 server fps over 48 hours, never below 48. Of note: 81,165 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 2,504 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does Friend Not Foe / PvE Community / North America operate from?

Under the NA tag, Friend Not Foe / PvE Community / North America lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 158.69.23.51:28016 stands the address.

Settings and map

The map for Friend Not Foe / PvE Community / North America: which one is it?

Friend Not Foe / PvE Community / North America runs a procedural map, generated by the game, of size 3,700 with seed 653090153. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Friend Not Foe / PvE Community / North America: what are they?

Nothing in the name of Friend Not Foe / PvE Community / North America gives a gather rate. A limit of 4 players applies to groups (quad). pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on Friend Not Foe / PvE Community / North America?

The record for Friend Not Foe / PvE Community / North America shows 0 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 3. Of the last 48 hours, 16:00 UTC drew the highest average: 0 players.

Against other Rust servers, how is Friend Not Foe / PvE Community / North America ranked?

Ranked on seven-day player hours, Friend Not Foe / PvE Community / North America holds #6,389, with #1,023 in North America; the top 29% of ranked servers includes it. Within quad, it stands at #367.

Tags, lists

Where does Friend Not Foe / PvE Community / North America appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Friend Not Foe / PvE Community / North America fits: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on Friend Not Foe / PvE Community / North America be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): 4 is the ceiling per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): North America is where the server browser lists it — that is the set of tags Friend Not Foe / PvE Community / North America publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on Friend Not Foe / PvE Community / North America when wipe day arrives?

Across its recent wipes, the busiest point averaged 4 players. 7 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3.5, in the wipes that did not, the crowd fell below half.

On what schedule does Friend Not Foe / PvE Community / North America wipe?

Of note: Friend Not Foe / PvE Community / North America wipes on a every 4 weeks on Thursday at 16:02 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 12 days 22 hours ago. A wipe every two weeks is published in its tags.

How to join

Which steps join Friend Not Foe / PvE Community / North America?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 158.69.23.51:28016. The server's website is recorded as https://friendnotfoe.co.uk/.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players The server holds 50 slots.
ts4
Group limit 4 is the ceiling per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.