At press time 11,842 servers65,813 players130 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,355

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 7m ago

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is a Rust server, one of the rustempires.com servers. At the last count it had 6 players of a possible 50; over the past week it averaged 5, with a peak of 18. It stands at No. 1,355 of the ranked servers, the top 6%. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak18

players, last three wipes

Crowd held0%

else halves by day 7.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 20h
Thu 12 Nov, 17:4115d 19h
Thu 3 Dec, 19:00 FW36d 20h
Thu 10 Dec, 17:4143d 19h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC12d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW26d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC40d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to RUST EMPIRES II Roleplay(RP)-friendly server with both PvE and PvP elements - PvP limited to specific zones (check /map) - Raiding allowed only in designated areas - Land claiming system with player-built cities - Larger stack sizes for better storage - Quests, Arenas, and Monthly Special Events - Purchasable vehicles and clan support - Active admins & strict rule enforcement - Safe, social, and inclusive community Website: rustempires.com Discord: https://discord.gg/qVBnEqJ

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly41/100 NA · groups of 8+ · biweekly · 37 on average
  2. 2 [JP]初心者PVPサーバー|RaidTime・ Events2/100 EA · groups of 10+ · biweekly · 19 on average
  3. 3 СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.103/200 EU · groups of 50+ · biweekly · 9 on average
  4. 4 RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ14/200 EU · groups of 8+ · biweekly · 7 on average
  5. 5 [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)1/50 EU · groups of 16+ · biweekly · 5 on average
  6. 6 [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/292/20 EA · no group limit · biweekly · 5 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out operate?

The server Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it up?

Online: Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is up as of the latest refresh. A restart came about 9 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out perform?

Server fps averaged 109 over the last 48 hours; the low was 47. Of note: 179,726 entities at the peak, counting buildings, deployables and the rest. Up to 6,940 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out operate from?

No region is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out; its region code is ca2. Rust Server Stats records the stated location of a server, not the location of the machine. At 158.69.5.16:28015 stands the address.

Settings and map

The map for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: which one is it?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map, generated by the game, of size 4,500 with seed 133856400. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: what are they?

Nothing in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out gives a gather rate. Groups are capped at 8 players, the standard default. roleplay is the game mode, roleplay rules with towns and jobs. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

At the latest count Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out has 6 players, with 50 slots in total. Averaged across seven days, 5 players; the peak reached 18. The busiest hour of the last 48 was 01:00 UTC, averaging 14 players.

Against other Rust servers, how is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out ranked?

On player hours over seven days Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out ranks #1,355, inside the top 6% of all ranked servers.

Tag and list record

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is placed in these lists: Modded Rust servers and Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out be read?

These tags are Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rca2 (Region code): Region code: ca2; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): This one is for roleplay; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Most likely one operator runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track: all publish a rustempires.com hostname.

Wipe schedule

What happens on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out when wipe day arrives?

Across its recent wipes, the busiest point averaged 18 players. 8 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 7.5, in the wipes that did not, the crowd fell below half.

The wipe timetable for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: what does it show?

Wipes on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out follow a rhythm of every 4 weeks on Thursday at 17:41 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 12 days 4 hours. The tags state that wipes come every two weeks.

How to join

How does one connect to Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

To connect, open the console with F1 in Rust and enter client.connect 158.69.5.16:28015. The Launch Rust and join button on this page does the same through Steam. https://rustempires.com/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rca2
Region code Region code: ca2.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^r
Roleplay This one is for roleplay.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.