At press time 11,764 servers70,199 players215 fresh wipes Revised every five minutes
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An entry in the registerNo. 4,594

[Octagrama] Latam X2 | TEAM 8

Online SA 159.112.138.116:28081 checked 6m ago

[Octagrama] Latam X2 | TEAM 8 is a Rust server in South America. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 3. It stands at No. 4,594 of the ranked servers, the top 21%, and No. 130 in South America. It last wiped 21d ago, on a weekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, vanilla, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 54% in SA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

The rhythm
Wipe-day peak4

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 19h
Thu 12 Nov, 07:4313d 8h
Thu 19 Nov, 07:4320d 8h
Thu 26 Nov, 07:4327d 8h
Thu 3 Dec, 19:00 FW34d 19h
Thu 10 Dec, 07:4341d 8h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:43 UTC21d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [LATAM] LUNARUST X2 | 29/10 Full Wipe26/100 SA · groups of 8+ · 2x · weekly · 30 on average
  2. 2 [BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/104/125 SA · no group limit · 2x · weekly · 4 on average
  3. 3 [BR] RESENHA CLT | 2X | SOLO ONLY | Wipe Semanal | BP Mensal7/40 SA · groups of 8+ · 2x · weekly · 2 on average
  4. 4 [BR/LATAM] VANTA 2X | SOLO/DUO/TRIO | WIPE 28/1030/50 SA · groups of 8+ · 2x · weekly · 0 on average
  5. 5 [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP8/100 SA · groups of 8+ · 2x · weekly · 2 on average
  6. 6 [BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/105/100 SA · groups of 12+ · 2x · monthly · 6 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [Octagrama] Latam X2 | TEAM 8 operate?

The server [Octagrama] Latam X2 | TEAM 8 is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [Octagrama] Latam X2 | TEAM 8, and is it up?

[Octagrama] Latam X2 | TEAM 8 currently answers as online. The uptime it reports puts the last restart at about 29 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 3 October 2026.

Does [Octagrama] Latam X2 | TEAM 8 hold a steady frame?

For the last 48 hours the average was 168 server fps, with a low of 115. The entity count reached 51,055: buildings, deployables and all else in the world. The memory peak was 2,906 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does [Octagrama] Latam X2 | TEAM 8 operate from?

In South America, [Octagrama] Latam X2 | TEAM 8 lists itself with the SA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 159.112.138.116:28081 — that is the address.

Rules, settings, map

What map is in use on [Octagrama] Latam X2 | TEAM 8?

[Octagrama] Latam X2 | TEAM 8 runs a procedural map, generated by the game, of size 3,000 with seed 1487986367. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does [Octagrama] Latam X2 | TEAM 8 run?

[Octagrama] Latam X2 | TEAM 8 carries a gather rate of 2x in its title. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Population

How full does [Octagrama] Latam X2 | TEAM 8 get?

0 players are on [Octagrama] Latam X2 | TEAM 8 at present; the slot count is 150. Averaged across seven days, 0 players; the peak reached 3. At 02:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does [Octagrama] Latam X2 | TEAM 8 sit in the rankings?

For seven-day player hours [Octagrama] Latam X2 | TEAM 8 is #4,594 overall and #130 in South America, in the top 21% of ranked servers.

The tags and lists

[Octagrama] Latam X2 | TEAM 8 sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [Octagrama] Latam X2 | TEAM 8: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should the tags on [Octagrama] Latam X2 | TEAM 8 be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; SA (South America): The server browser files it under South America — that is the set of tags [Octagrama] Latam X2 | TEAM 8 publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on [Octagrama] Latam X2 | TEAM 8: what should be expected?

Across its recent wipes, the busiest point averaged 4 players. 42 hours after the latest wipe, the crowd peaked.

When does [Octagrama] Latam X2 | TEAM 8 wipe?

The schedule is too thinly recorded on [Octagrama] Latam X2 | TEAM 8 to confirm, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 21 days 15 hours. The tags list wipes as weekly.

Joining the server

Which steps join [Octagrama] Latam X2 | TEAM 8?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.112.138.116:28081. https://www.gamehost.cl/ carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,SA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp150
Max players The server holds 150 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly Wipes once a week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.