An entry in the registerNo. 11,568
Four Nintendos
Offline 159.112.28.71:28016 checked 3d ago
Four Nintendos is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 11,568 of the ranked servers, the top 52%. It last wiped 26d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit145/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10133/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10172/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1034/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Four Nintendos operate?
Rust network protocol 2635 and build 168909 on Windows is what Four Nintendos runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Four Nintendos, and is it online now?
Offline at present: Four Nintendos, last seen 3 days 5 hours ago. Of note: 73 of 168 hours up in the last 7 full days, or 43% of the time. Its earliest entry at Rust Server Stats is dated 2 October 2026.
In which location does Four Nintendos sit?
No region appears for Four Nintendos. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 159.112.28.71:28016 stands the address.
Settings and map
What map does Four Nintendos put players on?
Four Nintendos runs a procedural map, generated by the game, of size 4,500 with seed 6738. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does Four Nintendos run?
The name of Four Nintendos states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on Four Nintendos?
The last sighting of Four Nintendos was 3 days 5 hours ago, and it is offline now. The seven-day record: an average of 0 players and a peak of 2.
What position does Four Nintendos hold among Rust servers?
The seven-day player-hour table places Four Nintendos at #11,568, within the top 52% of ranked servers.
Tag and list record
Where does Four Nintendos appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Four Nintendos fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Four Nintendos: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Four Nintendos publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
When does Four Nintendos wipe?
Four Nintendos's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 26 days 7 hours.
Joining the server
How does one connect to Four Nintendos?
To connect, open the console with F1 in Rust and enter client.connect 159.112.28.71:28016. The Launch Rust and join button on this page does the same through Steam.