At press time 11,657 servers32,896 players79 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,349

Corrupted Wilds

Online 159.196.193.162:28015 checked 9m ago

Corrupted Wilds is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,349 of the ranked servers, the top 69%. It last wiped 17d ago.

§ 1Attendance

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:59 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|152/250 EU · groups of 12+ · weekly · 549 on average
  2. 2 Rustoria.co - EU East Long116/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|13/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main23/250 EU · groups of 16+ · weekly · 284 on average
  5. 5 Rustafied.com - EU Friday12/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium28/200 EU · groups of 12+ · biweekly · 249 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Corrupted Wilds operate?

Rust network protocol 2634 and build 167398 on Windows is what Corrupted Wilds runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Corrupted Wilds, and is it up?

Online: Corrupted Wilds is up as of the latest refresh. Of note: the reported uptime places the last restart about 17 days 21 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 19 September 2026.

How does Corrupted Wilds perform?

Server fps averaged 91 over the last 48 hours; the low was 77. Of note: 116,087 entities at the peak, counting buildings, deployables and the rest. Up to 6,025 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does Corrupted Wilds sit?

No region is published by Corrupted Wilds. Rust Server Stats records the stated location of a server, not the location of the machine. 159.196.193.162:28015 — that is the address.

Rules, settings, map

What map does Corrupted Wilds put players on?

Corrupted Wilds runs a procedural map, generated by the game, of size 4,500 with seed 110122. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of Corrupted Wilds: what are they?

Nothing in the name of Corrupted Wilds gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on Corrupted Wilds?

The record for Corrupted Wilds shows 0 players, against a capacity of 50. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is Corrupted Wilds ranked?

On player hours over seven days Corrupted Wilds ranks #15,349, inside the top 69% of all ranked servers.

Tags, lists

Where does Corrupted Wilds appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Corrupted Wilds is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Corrupted Wilds?

The game's server browser reads the tags Corrupted Wilds publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on Corrupted Wilds when wipe day arrives?

The average peak across recent wipes was 0 players. 1 hours after the latest wipe, the crowd peaked.

The wipe timetable for Corrupted Wilds: what does it show?

Too few wipes of Corrupted Wilds are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 17 days 23 hours.

Joining the server

What is the way to join Corrupted Wilds?

To connect, open the console with F1 in Rust and enter client.connect 159.196.193.162:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.