An entry in the registerNo. 5,053
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Online 159.196.59.137:28315 checked 11m ago
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is a Rust server. At the last count it had 0 players of a possible 25; over the past week it averaged 0, with a peak of 2. It stands at No. 5,053 of the ranked servers, the top 23%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 21h |
| Thu 3 Dec, 19:00 FW | 34d 21h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes569/700 EU · groups of 16+ · 2x · monthly · 815 on average
- 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes1288/1475 EU · groups of 16+ · 2x · monthly · 614 on average
- 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes143/200 NA · groups of 16+ · 2x · monthly · 381 on average
- 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr707/790 EU · groups of 50+ · 2x · monthly · 351 on average
- 5 Magic Rust #18 — Vanilla 2x | Baйп 28.10540/680 EU · groups of 150+ · 2x · weekly · 336 on average
- 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1068/1000 EU · groups of 300+ · 2x · weekly · 319 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: which one?
Rust network protocol 2635 and build 168909 on Windows is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and is it online now?
Online: <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is up as of the latest refresh. A restart came about 22 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 149 of 168 hours, 89% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | like?
The records show an average of 38 server fps over 48 hours, never below 29. Buildings, deployables and the rest brought the entity count to a high of 130,442. Up to 4,233 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit?
No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 159.196.59.137:28315 stands the address.
Rules, settings, map
The map for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: which one is it?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map, generated by the game, of size 4,250 with seed 969105723. RustMaps can display it from this page, since equal size and seed yield the same map.
What does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | set down in the way of rules and settings?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | carries a gather rate of 2x in its title. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Population
How full does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | get?
At the latest count <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | has 0 players, with 25 slots in total. Averaged across seven days, 0 players; the peak reached 2. At 01:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.
What position does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hold among Rust servers?
On player hours over seven days <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | ranks #5,053, inside the top 23% of all ranked servers.
Tag and list record
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | fits: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): Slot count: 25; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | when wipe day arrives?
The average peak across recent wipes was 6 players. 14 hours after the latest wipe, the crowd peaked.
On what schedule does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?
Once a month, with the force wipe, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 23 hours old.
Connection
Which steps join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.196.59.137:28315.