An entry in the registerNo. 15,191
RustSkinLab Content Studio
Offline 159.26.105.141:28025 checked 13d ago
RustSkinLab Content Studio is a Rust server. It was offline at the last count. It stands at No. 15,191 of the ranked servers, the top 70%. It last wiped 26d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit132/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10148/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10117/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main33/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1033/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for RustSkinLab Content Studio: which one?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. The protocol must match on your game to join; the update comes through Steam.
Is RustSkinLab Content Studio up, and how steady is its uptime?
The records show RustSkinLab Content Studio offline, last answering 13 days 21 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 14 October 2026.
In which location does RustSkinLab Content Studio sit?
No region appears for RustSkinLab Content Studio. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 159.26.105.141:28025 — that is the address.
The rules and map
What map is in use on RustSkinLab Content Studio?
RustSkinLab Content Studio plays on a map the game generates, procedural in kind.
The rules and settings of RustSkinLab Content Studio: what are they?
No gather rate appears in the name of RustSkinLab Content Studio. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on RustSkinLab Content Studio?
No answer from RustSkinLab Content Studio at the latest refresh; it was last seen 13 days 21 hours ago.
What position does RustSkinLab Content Studio hold among Rust servers?
On player hours over seven days RustSkinLab Content Studio ranks #15,191, inside the top 70% of all ranked servers.
Tags, lists
Where does RustSkinLab Content Studio appear among the Rust Server Stats lists and filters?
On Rust Server Stats, RustSkinLab Content Studio is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustSkinLab Content Studio: what do they signify?
The game's server browser reads the tags RustSkinLab Content Studio publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does RustSkinLab Content Studio wipe?
The record of RustSkinLab Content Studio holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 26 days 21 hours old.
How to join
How does one connect to RustSkinLab Content Studio?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.26.105.141:28025.