An entry in the registerNo. 15,903
PvE test
Offline 159.26.105.159:28015 checked 26d ago
PvE test is a Rust server. It was offline at the last count. It stands at No. 15,903 of the ranked servers, the top 70%. It last wiped 26d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:46 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo165/2000 NA · no group limit · biweekly · 252 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo92/2000 EU · no group limit · biweekly · 241 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP54/200 NA · groups of 8+ · biweekly · 106 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能54/200 EA · groups of 16+ · biweekly · 59 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl29/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1025/100 EU · groups of 30+ · biweekly · 50 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does PvE test operate?
Rust network protocol 2634 and build 166586 on Windows is what PvE test runs. To join, your game must be on the same protocol; Steam handles the update.
Is PvE test up, and how steady is its uptime?
The records show PvE test offline, last answering 26 days 17 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 2 October 2026.
What is the location of PvE test?
No region is published by PvE test. Rust Server Stats records the stated location of a server, not the location of the machine. 159.26.105.159:28015 — that is the address.
The rules and map
What map is in use on PvE test?
PvE test plays on a map the game generates, procedural in kind.
The rules and settings of PvE test: what are they?
No gather rate appears in the name of PvE test. Eight players per group is the default and the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What population does PvE test carry?
The last sighting of PvE test was 26 days 17 hours ago, and it is offline now.
Against other Rust servers, how is PvE test ranked?
On player hours over seven days PvE test ranks #15,903, inside the top 70% of all ranked servers.
Tag and list record
Where does PvE test appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include PvE test: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on PvE test be read?
The game's server browser reads the tags PvE test publishes: gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on PvE test?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does PvE test wipe?
PvE test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 26 days 19 hours ago.
How to join
What is the way to join PvE test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.26.105.159:28015.