An entry in the registerNo. 13,813
Build System Dev
Offline 159.26.105.183:28015 checked 24d ago
Build System Dev is a Rust server. It was offline at the last count. It stands at No. 13,813 of the ranked servers, the top 61%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |269/999 EU · groups of 8+ · 113 on average
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |76/999 NA · groups of 8+ · 90 on average
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes35/150 OC · groups of 8+ · 52 on average
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA22/100 EU · groups of 30+ · weekly · 37 on average
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX43/100 EU · groups of 8+ · monthly · 24 on average
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight39/100 groups of 8+ · 23 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Build System Dev operate?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Build System Dev, and is it up?
Offline at present: Build System Dev, last seen 24 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 4 October 2026.
In which location does Build System Dev sit?
The server publishes no region: Build System Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 159.26.105.183:28015 stands the address.
Rules, settings, map
What map is in use on Build System Dev?
Generation by the game gives Build System Dev its procedural map.
What does Build System Dev set down in the way of rules and settings?
Nothing in the name of Build System Dev gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
What population does Build System Dev carry?
The last sighting of Build System Dev was 24 days 2 hours ago, and it is offline now.
What position does Build System Dev hold among Rust servers?
On player hours over seven days Build System Dev ranks #13,813, inside the top 61% of all ranked servers.
The tags and lists
Build System Dev sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Build System Dev fits: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Build System Dev: what do they signify?
The game's server browser reads the tags Build System Dev publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for Build System Dev: what does it show?
The record of Build System Dev holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 24 days 19 hours ago.
How to join
What is the way to join Build System Dev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.26.105.183:28015.