An entry in the registerNo. 13,887
Build System Dev
Offline 159.26.105.78:28015 checked 24d ago
Build System Dev is a Rust server. It was offline at the last count. It stands at No. 13,887 of the ranked servers, the top 61%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |48/999 EU · groups of 8+ · 112 on average
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |60/999 NA · groups of 8+ · 90 on average
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes113/150 OC · groups of 8+ · 51 on average
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA78/150 EU · groups of 30+ · weekly · 35 on average
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX18/100 EU · groups of 8+ · monthly · 23 on average
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight21/100 groups of 8+ · 23 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Build System Dev on?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Build System Dev, and is it up?
Offline at present: Build System Dev, last seen 24 days 7 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 1 October 2026.
In which location does Build System Dev sit?
No region appears for Build System Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 159.26.105.78:28015 — that is the address.
The rules and map
The map for Build System Dev: which one is it?
Generation by the game gives Build System Dev its procedural map.
What does Build System Dev set down in the way of rules and settings?
The name of Build System Dev states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
How full does Build System Dev get?
The last sighting of Build System Dev was 24 days 7 hours ago, and it is offline now.
Against other Rust servers, how is Build System Dev ranked?
The seven-day player-hour table places Build System Dev at #13,887, within the top 61% of ranked servers.
The tags and lists
Where does Build System Dev appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Build System Dev: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Build System Dev: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Build System Dev publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on Build System Dev when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
When does Build System Dev wipe?
Too few wipes of Build System Dev are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 24 days 8 hours old.
How to join
What is the way to join Build System Dev?
To connect, open the console with F1 in Rust and enter client.connect 159.26.105.78:28015. The Launch Rust and join button on this page does the same through Steam.