An entry in the registerNo. 15,927
RustSkinLab Content Studio
Offline 159.26.112.24:28015 checked 26d ago
RustSkinLab Content Studio is a Rust server. It was offline at the last count. It stands at No. 15,927 of the ranked servers, the top 69%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for RustSkinLab Content Studio: which one?
Rust network protocol 2633 and build 164530 on Windows is what RustSkinLab Content Studio runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is RustSkinLab Content Studio, and is it online now?
RustSkinLab Content Studio shows offline as of the latest refresh, last seen 26 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 1 October 2026.
In which location does RustSkinLab Content Studio sit?
No region appears for RustSkinLab Content Studio. Rust Server Stats records the stated location of a server, not the location of the machine. At 159.26.112.24:28015 stands the address.
Settings and map
What map is in use on RustSkinLab Content Studio?
Generation by the game gives RustSkinLab Content Studio its procedural map.
What does RustSkinLab Content Studio set down in the way of rules and settings?
Nothing in the name of RustSkinLab Content Studio gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on RustSkinLab Content Studio?
RustSkinLab Content Studio is offline at present; the last response came 26 days 16 hours ago.
What position does RustSkinLab Content Studio hold among Rust servers?
On player hours over seven days RustSkinLab Content Studio ranks #15,927, inside the top 69% of all ranked servers.
Tags, lists
Where does RustSkinLab Content Studio appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustSkinLab Content Studio: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on RustSkinLab Content Studio be read?
These tags are RustSkinLab Content Studio's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on RustSkinLab Content Studio: what should be expected?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
When does RustSkinLab Content Studio wipe?
RustSkinLab Content Studio's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 27 days 5 hours ago.
Connection
Which steps join RustSkinLab Content Studio?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.26.112.24:28015.