An entry in the registerNo. 13,835
RustSkinLab Content Studio
Offline 159.26.112.24:28025 checked 26d ago
RustSkinLab Content Studio is a Rust server. It was offline at the last count. It stands at No. 13,835 of the ranked servers, the top 60%. It last wiped 26d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit85/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1085/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1034/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1015/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for RustSkinLab Content Studio: which one?
The server RustSkinLab Content Studio is on Rust network protocol 2634 and build 166494, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on RustSkinLab Content Studio, and is it up?
RustSkinLab Content Studio shows offline as of the latest refresh, last seen 26 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 1 October 2026.
Where does RustSkinLab Content Studio operate from?
The server publishes no region: RustSkinLab Content Studio. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 159.26.112.24:28025 stands the address.
The rules and map
What map is in use on RustSkinLab Content Studio?
Generation by the game gives RustSkinLab Content Studio its procedural map.
The rules and settings of RustSkinLab Content Studio: what are they?
No gather rate appears in the name of RustSkinLab Content Studio. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on RustSkinLab Content Studio?
The last sighting of RustSkinLab Content Studio was 26 days 2 hours ago, and it is offline now.
What position does RustSkinLab Content Studio hold among Rust servers?
The seven-day player-hour table places RustSkinLab Content Studio at #13,835, within the top 60% of ranked servers.
Tag and list record
Where does RustSkinLab Content Studio appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists RustSkinLab Content Studio fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustSkinLab Content Studio: what do they signify?
These tags are RustSkinLab Content Studio's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
On what schedule does RustSkinLab Content Studio wipe?
RustSkinLab Content Studio's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 26 days 7 hours ago.
Joining the server
Which steps join RustSkinLab Content Studio?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.26.112.24:28025.