At press time 11,782 servers67,928 players196 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,353

PWC local test

Offline 159.69.176.218:28915 checked 9d ago

PWC local test is a Rust server. It was offline at the last count. It stands at No. 15,353 of the ranked servers, the top 70%. It last wiped 9d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.8 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:59 UTC9d ago 0 – running 0
Wed 14 Oct, 11:22 UTC15d ago 0 – 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit152/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 93 on average
  4. 4 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 84 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10256/700 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does PWC local test operate?

Rust network protocol 2634 and build 167584 on Windows is what PWC local test runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on PWC local test, and is it up?

Offline at present: PWC local test, last seen 9 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 14 October 2026.

Where does PWC local test operate from?

No region is published by PWC local test. Rust Server Stats records the stated location of a server, not the location of the machine. At 159.69.176.218:28915 stands the address.

Rules, settings, map

What map does PWC local test put players on?

Generation by the game gives PWC local test its procedural map.

What settings and rules does PWC local test run?

The name of PWC local test states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What population does PWC local test carry?

No answer from PWC local test at the latest refresh; it was last seen 9 days 6 hours ago.

What position does PWC local test hold among Rust servers?

On player hours over seven days PWC local test ranks #15,353, inside the top 70% of all ranked servers.

Tags, lists

PWC local test sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include PWC local test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on PWC local test be read?

These tags are PWC local test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on PWC local test?

The average peak across recent wipes was 0 players. 1 hours after the latest wipe, the crowd peaked.

When does PWC local test wipe?

The record of PWC local test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 9 days 6 hours ago.

Connection

Which steps join PWC local test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.69.176.218:28915.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.