At press time 11,699 servers65,959 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,411

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Online 159.69.226.149:28015 checked 10m ago

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 2, with a peak of 11. It stands at No. 2,411 of the ranked servers, the top 11%. It last wiped 11d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap12.5 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak8

players, last three wipes

Crowd held0%

else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:42 UTC11d ago 9 – running 0
Thu 1 Oct, 18:23 UTC FW26d ago 8 halved by day 5 15.6 days 0
Sat 19 Sep, 07:19 UTC39d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC39d ago 7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit174/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10125/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10131/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main14/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1055/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me on?

Rust network protocol 2635 and build 168909 on Windows is what DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, and is it online now?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me currently answers as online. Of note: the reported uptime places the last restart about 6 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

How does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me perform?

For the last 48 hours the average was 52 server fps, with a low of 7. The entity count reached 97,942: buildings, deployables and all else in the world. Of note: memory use reached 3,485 MB. What players feel as lag: fps running low and entities climbing.

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me operate from?

No region appears for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 159.69.226.149:28015 stands the address.

Settings and map

What map is in use on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs a procedural map, generated by the game, of size 3,500 with seed 1768323314. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: what are they?

The name of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What population does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me carry?

The record for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me shows 0 players, against a capacity of 50. Over seven days the mean is 2 players, with a peak of 11. At 18:00 UTC, over the last 48 hours, the mean was 4 players, the highest of any hour.

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me sit in the rankings?

The seven-day player-hour table places DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me at #2,411, within the top 11% of ranked servers.

Tags, lists

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me when wipe day arrives?

Averaged over recent wipes, the crowd reached 8 at its busiest. 28 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 4.

When does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipe?

There is no next wipe to predict: DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 11 days 2 hours.

Connection

What is the way to join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 159.69.226.149:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.