At press time 11,909 servers102,314 players409 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,879

Raccoon Isle | JAPAN PvE

Online 160.251.208.9:28015 checked 10m ago

Raccoon Isle | JAPAN PvE is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 12,879 of the ranked servers, the top 58%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 1h
Thu 3 Dec, 19:00 FW35d 1h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [JP] DON-tacos PvE0/100 EA · groups of 8+ · monthly · 11 on average
  2. 2 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪2/188 EA · groups of 8+ · monthly · 4 on average
  3. 3 【萌新PVP】2倍|月清|上班族|种植|50维护|养老2/100 EA · groups of 8+ · monthly · 3 on average
  4. 4 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清1/188 EA · groups of 8+ · monthly · 2 on average
  5. 5 #1[坚果]原倍 仿官/不限/萌新/养老/月清1/500 EA · groups of 8+ · monthly · 1 on average
  6. 6 『无期』1000倍/双生态/PVP&PVE/萌新首选0/100 EA · groups of 8+ · monthly · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Raccoon Isle | JAPAN PvE: which one?

Rust network protocol 2635 and build 168909 on Linux is what Raccoon Isle | JAPAN PvE runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Raccoon Isle | JAPAN PvE, and is it online now?

Online: Raccoon Isle | JAPAN PvE is up as of the latest refresh. The uptime it reports puts the last restart at about 20 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of Raccoon Isle | JAPAN PvE like?

Server fps averaged 34 over the last 48 hours; the low was 15. The entity count reached 165,013: buildings, deployables and all else in the world. Of note: memory use reached 4,282 MB. What players feel as lag: fps running low and entities climbing.

Where does Raccoon Isle | JAPAN PvE operate from?

Its name points to Asia, but Raccoon Isle | JAPAN PvE publishes no region tag. Rust Server Stats records the stated location of a server, not the location of the machine. 160.251.208.9:28015 — that is the address.

The rules and map

The map for Raccoon Isle | JAPAN PvE: which one is it?

Raccoon Isle | JAPAN PvE runs a procedural map, generated by the game, of size 5,000 with seed 1151759046. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Raccoon Isle | JAPAN PvE run?

No gather rate appears in the name of Raccoon Isle | JAPAN PvE. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on Raccoon Isle | JAPAN PvE?

The record for Raccoon Isle | JAPAN PvE shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 1. At 13:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is Raccoon Isle | JAPAN PvE ranked?

Ranked by player hours over the last seven days, Raccoon Isle | JAPAN PvE stands at #12,879, in the top 58% overall.

The tags and lists

Where does Raccoon Isle | JAPAN PvE appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Raccoon Isle | JAPAN PvE is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on Raccoon Isle | JAPAN PvE?

These tags are Raccoon Isle | JAPAN PvE's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on Raccoon Isle | JAPAN PvE: what should be expected?

Across its recent wipes, the busiest point averaged 3 players. 18 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Raccoon Isle | JAPAN PvE: what does it show?

Once a month, with the force wipe, Raccoon Isle | JAPAN PvE wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 20 hours old. A monthly wipe schedule is published in its tags.

Connection

How does one connect to Raccoon Isle | JAPAN PvE?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 160.251.208.9:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.