At press time 11,847 servers98,615 players535 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,341

TestServer

Offline 160.251.212.33:28015 checked 7d ago

TestServer is a Rust server. It was offline at the last count. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 34d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 04:23 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit78/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10145/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1054/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10138/700 EU · groups of 16+ · monthly · 91 on average
  6. 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does TestServer operate?

The server TestServer is on Rust network protocol 2633 and build 162929, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is TestServer up, and how steady is its uptime?

Offline at present: TestServer, last seen 7 days 14 hours ago. Of note: 7 of 168 hours up in the last 7 full days, or 4% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

In which location does TestServer sit?

No region appears for TestServer. Rust Server Stats records the stated location of a server, not the location of the machine. At 160.251.212.33:28015 stands the address.

Rules, settings, map

What map is in use on TestServer?

TestServer runs a procedural map, generated by the game, of size 3,000 with seed 15111. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What settings and rules does TestServer run?

No gather rate appears in the name of TestServer. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What population does TestServer carry?

The last sighting of TestServer was 7 days 14 hours ago, and it is offline now. The record shows an average of 0 players over the past seven days.

Where does TestServer sit in the rankings?

The seven-day player-hour table places TestServer at #15,341, within the top 69% of ranked servers.

The tags and lists

TestServer sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists TestServer fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on TestServer: what do they signify?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on TestServer when wipe day arrives?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

The wipe timetable for TestServer: what does it show?

The record of TestServer holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 34 days 14 hours ago.

Joining the server

What is the way to join TestServer?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 160.251.212.33:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.