At press time 11,790 servers78,914 players245 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,276

RustServer_4816

Online 160.251.255.74:28015 checked 11m ago

RustServer_4816 is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,276 of the ranked servers, the top 69%. It last wiped 55d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit40/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1084/225 EU · groups of 16+ · weekly · 120 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1034/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1087/700 EU · groups of 16+ · monthly · 92 on average
  6. 6 RustSpain.com | EU Main301/310 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does RustServer_4816 operate?

Rust network protocol 2633 and build 162929 on Linux is what RustServer_4816 runs. The protocol must match on your game to join; the update comes through Steam.

Is RustServer_4816 up, and how steady is its uptime?

RustServer_4816 currently answers as online. Of note: the reported uptime places the last restart about 4 days 23 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does RustServer_4816 perform?

For the last 48 hours the average was 60 server fps, with a low of 47. Buildings, deployables and the rest brought the entity count to a high of 141,673. Of note: memory use reached 4,296 MB. What players feel as lag: fps running low and entities climbing.

Where does RustServer_4816 operate from?

No region is published by RustServer_4816. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 160.251.255.74:28015 — that is the address.

Rules, settings, map

The map for RustServer_4816: which one is it?

RustServer_4816 runs a procedural map, generated by the game, of size 5,000 with seed 28014. RustMaps can display it from this page, since equal size and seed yield the same map.

What does RustServer_4816 set down in the way of rules and settings?

The name of RustServer_4816 states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on RustServer_4816?

At the latest count RustServer_4816 has 0 players, with 50 slots in total. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is RustServer_4816 ranked?

The seven-day player-hour table places RustServer_4816 at #15,276, within the top 69% of ranked servers.

Tag and list record

RustServer_4816 sits in which Rust Server Stats lists and filters?

On Rust Server Stats, RustServer_4816 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on RustServer_4816: what do they signify?

The game's server browser reads the tags RustServer_4816 publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

On what schedule does RustServer_4816 wipe?

Too few wipes of RustServer_4816 are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 55 days 4 hours.

Joining the server

How does one connect to RustServer_4816?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 160.251.255.74:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol The game version must match protocol 2633 to join.
cs162929
Build The build number is 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.