At press time 11,727 servers59,874 players179 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,323

local test

Offline 161.65.148.54:28316 checked 5d ago

local test is a Rust server. It was offline at the last count. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 83d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|441/475 EU · groups of 12+ · weekly · 516 on average
  2. 2 Rustoria.co - EU East Long348/375 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|42/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main33/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium147/200 EU · groups of 12+ · biweekly · 243 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for local test: which one?

The server local test is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on local test, and is it up?

The records show local test offline, last answering 5 days 20 hours ago. Of note: 0 of 120 hours up in the last 5 full days, or 0% of the time. The first sighting at Rust Server Stats was on 23 October 2026.

In which location does local test sit?

No region appears for local test. Rust Server Stats records the stated location of a server, not the location of the machine. 161.65.148.54:28316 — that is the address.

Settings and map

The rules and settings of local test: what are they?

Nothing in the name of local test gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Population

How full does local test get?

local test is offline at present; the last response came 5 days 20 hours ago. Averaged over the last seven days, the population is 0 players.

What position does local test hold among Rust servers?

Ranked by player hours over the last seven days, local test stands at #15,323, in the top 69% overall.

The tags and lists

local test sits in which Rust Server Stats lists and filters?

On Rust Server Stats, local test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on local test be read?

gmrust (Game mode): The standard survival game; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags local test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

When does local test wipe?

local test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 83 days 5 hours.

Joining the server

How does one connect to local test?

To connect, open the console with F1 in Rust and enter client.connect 161.65.148.54:28316. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The standard survival game.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build Game build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.