An entry in the registerNo. 14,447
WhyPlayTestStuff2
Offline 162.142.111.85:28030 checked 29d ago
WhyPlayTestStuff2 is a Rust server. It was offline at the last count. It stands at No. 14,447 of the ranked servers, the top 60%. It last wiped 33d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 8h |
| Thu 3 Dec, 19:00 FW | 35d 8h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 2 in the queue.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 18:19 UTC33d ago | 1+2 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 AQRUX RUST BUILD | CREATIVE | SANDBOX37/100 EU · groups of 8+ · monthly · 24 on average
- 2 Art of Rust - Official dedicated art server5/100 groups of 20+ · monthly · 8 on average
- 3 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade4/200 NA · groups of 100+ · monthly · 7 on average
- 4 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire6/50 EU · groups of 16+ · monthly · 6 on average
- 5 UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA4/40 EU · groups of 8+ · monthly · 3 on average
- 6 [EU]FreeFields/Creative/Building/Sandbox4/35 EU · groups of 8+ · monthly · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is WhyPlayTestStuff2 on?
The server WhyPlayTestStuff2 is on Rust network protocol 2634 and build 166257, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is WhyPlayTestStuff2 up, and how steady is its uptime?
Offline at present: WhyPlayTestStuff2, last seen 29 days 12 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 17 September 2026.
In which location does WhyPlayTestStuff2 sit?
No region is published by WhyPlayTestStuff2; its region code is us4. Rust Server Stats records the stated location of a server, not the location of the machine. At 162.142.111.85:28030 stands the address.
The rules and map
The map for WhyPlayTestStuff2: which one is it?
WhyPlayTestStuff2 runs a procedural map, generated by the game, of size 4,250 with seed 1991152213. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does WhyPlayTestStuff2 run?
No gather rate appears in the name of WhyPlayTestStuff2. The group limit is 8 players, the game's default. Play is build & creative, sandbox construction, gathering disabled. A community server: the browser lists it under Community. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
The players
What population does WhyPlayTestStuff2 carry?
No answer from WhyPlayTestStuff2 at the latest refresh; it was last seen 29 days 12 hours ago.
Against other Rust servers, how is WhyPlayTestStuff2 ranked?
Ranked by player hours over the last seven days, WhyPlayTestStuff2 stands at #14,447, in the top 60% overall.
The tags and lists
Where does WhyPlayTestStuff2 appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include WhyPlayTestStuff2: Rust server stats: build servers, Rust creative servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on WhyPlayTestStuff2: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166257 (Build): Game build: 166257; ptrak (Networking): RakNet carries it, the standard layer for the game; $rus4 (Region code): The region code reads us4; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^c (Creative): Build what you like with no gathering: a sandbox; ^k (Build server): Base design and practice — that is the set of tags WhyPlayTestStuff2 publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What is the shape of wipe day on WhyPlayTestStuff2?
The average peak across recent wipes was 1 players. With 2 more in the queue, the latest wipe's crowd peaked 0 hours after the wipe.
The wipe timetable for WhyPlayTestStuff2: what does it show?
Once a month, with the force wipe, WhyPlayTestStuff2 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 33 days 15 hours old. The tags list wipes as monthly.
Connection
Which steps join WhyPlayTestStuff2?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 162.142.111.85:28030.