An entry in the registerNo. 15,400
CrowdControlServer
Offline 162.239.254.221:28015 checked 5d ago
CrowdControlServer is a Rust server. It was offline at the last count. It stands at No. 15,400 of the ranked servers, the top 69%. It last wiped 26d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 10h |
| Thu 3 Dec, 19:00 FW | 36d 10h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit143/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10133/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10180/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1037/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does CrowdControlServer operate?
Rust network protocol 2635 and build 168909 on Windows is what CrowdControlServer runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on CrowdControlServer, and is it up?
CrowdControlServer shows offline as of the latest refresh, last seen 5 days 12 hours ago. The records show 1% uptime over the last 7 full days: 2 of 168 hours up. The first sighting at Rust Server Stats was on 17 September 2026.
Where does CrowdControlServer operate from?
The server publishes no region: CrowdControlServer. Rust Server Stats records the stated location of a server, not the location of the machine. 162.239.254.221:28015 — that is the address.
Settings and map
What map does CrowdControlServer put players on?
CrowdControlServer plays on a map the game generates, procedural in kind.
What settings and rules does CrowdControlServer run?
No gather rate appears in the name of CrowdControlServer. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What population does CrowdControlServer carry?
No answer from CrowdControlServer at the latest refresh; it was last seen 5 days 12 hours ago. Across the last seven days the mean population stands at 0.
What position does CrowdControlServer hold among Rust servers?
Ranked by player hours over the last seven days, CrowdControlServer stands at #15,400, in the top 69% overall.
Tag and list record
Where does CrowdControlServer appear among the Rust Server Stats lists and filters?
On Rust Server Stats, CrowdControlServer is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on CrowdControlServer be read?
The game's server browser reads the tags CrowdControlServer publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What is the shape of wipe day on CrowdControlServer?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does CrowdControlServer wipe?
Once a month, with the force wipe, CrowdControlServer wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 26 days 13 hours.
Connection
Which steps join CrowdControlServer?
To connect, open the console with F1 in Rust and enter client.connect 162.239.254.221:28015. The Launch Rust and join button on this page does the same through Steam.