At press time 11,758 servers58,600 players131 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,104

Ruka_RustServer

Online 162.43.9.12:28015 checked 7m ago

Ruka_RustServer is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 7,104 of the ranked servers, the top 32%. It last wiped 26d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

§ 2Performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap11.2 days

between real wipes

Wipe-day peak8

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC26d ago 14 – running 0
Mon 21 Sep, 05:11 UTC37d ago 2 held half 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit67/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1068/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1060/700 EU · groups of 16+ · monthly · 91 on average
  5. 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1010/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Ruka_RustServer operate?

The server Ruka_RustServer is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Ruka_RustServer, and is it up?

Online: Ruka_RustServer is up as of the latest refresh. A restart came about 5 days 14 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 21 September 2026.

Does Ruka_RustServer hold a steady frame?

Server fps averaged 75 over the last 48 hours; the low was 48. Of note: 156,403 entities at the peak, counting buildings, deployables and the rest. The memory peak was 6,022 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does Ruka_RustServer operate from?

No region is published by Ruka_RustServer. Rust Server Stats records the stated location of a server, not the location of the machine. 162.43.9.12:28015 — that is the address.

The rules and map

What map does Ruka_RustServer put players on?

Ruka_RustServer runs a procedural map, generated by the game, of size 5,000 with seed 981907749. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Ruka_RustServer set down in the way of rules and settings?

The name of Ruka_RustServer states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does Ruka_RustServer get?

The record for Ruka_RustServer shows 0 players, against a capacity of 50. Over seven days the mean is 0 players, with a peak of 2. Of the last 48 hours, 16:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is Ruka_RustServer ranked?

On player hours over seven days Ruka_RustServer ranks #7,104, inside the top 32% of all ranked servers.

Tags, lists

Where does Ruka_RustServer appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Ruka_RustServer is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Ruka_RustServer be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Ruka_RustServer publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on Ruka_RustServer?

Across its recent wipes, the busiest point averaged 8 players. 27 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

The wipe timetable for Ruka_RustServer: what does it show?

Ruka_RustServer's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 26 days 13 hours.

Connection

How does one connect to Ruka_RustServer?

To connect, open the console with F1 in Rust and enter client.connect 162.43.9.12:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.