An entry in the registerNo. 2,109
[JPN] Apple Server | PvP | Vanilla | 2Weekly
Online EA 162.43.93.9:28015 checked 13m ago
[JPN] Apple Server | PvP | Vanilla | 2Weekly is a Rust server in Asia. At the last count it had 1 players of a possible 50; over the past week it averaged 2, with a peak of 8. It stands at No. 2,109 of the ranked servers, the top 9%, and No. 215 in Asia. It last wiped 11d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 9% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Friday 30 October, 08:11 UTC, in 2d 4h. Its biweekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 5.5
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 08:11 | 2d 4h |
| Thu 5 Nov, 19:00 FW | 8d 15h |
| Fri 13 Nov, 08:11 | 16d 4h |
| Fri 27 Nov, 08:11 | 30d 4h |
| Thu 3 Dec, 19:00 FW | 36d 15h |
| Fri 11 Dec, 08:11 | 44d 4h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:11 UTC11d ago | 12 | – | running | 0 |
| Fri 2 Oct, 09:15 UTC25d ago | 10 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 14:19 UTC40d ago | 10 | halved by day 6 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
This server is a vanilla server that will Wipe in a 2week! Join the Discord server for more info! Discord : https://discord.gg/WpFXX3XTKZ [TSARVAR118948]
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [JP]初心者PVPサーバー|RaidTime・ Events5/100 EA · groups of 10+ · biweekly · 19 on average
- 2 [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/293/20 EA · no group limit · biweekly · 5 on average
- 3 瞌睡熊『5倍10废|10.28|萌新首选|无权限』3/100 EA · groups of 8+ · biweekly · 4 on average
- 4 [JP/PvE][BPリサーチ]MatoyServer初しん者〇1/50 EA · groups of 8+ · biweekly · 2 on average
- 5 cczsbwd/solo/独狼/原倍半月清/月图/公益服3/50 EA · no group limit · biweekly · 1 on average
- 6 Rustoria.co - SEA Medium16/200 EA · groups of 16+ · biweekly · 79 on average
§ 8Questions answeredfrom the figures in this entry
The record
On which Rust version does [JPN] Apple Server | PvP | Vanilla | 2Weekly operate?
The server [JPN] Apple Server | PvP | Vanilla | 2Weekly is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on [JPN] Apple Server | PvP | Vanilla | 2Weekly, and is it up?
[JPN] Apple Server | PvP | Vanilla | 2Weekly currently answers as online. Of note: the reported uptime places the last restart about 3 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does [JPN] Apple Server | PvP | Vanilla | 2Weekly perform?
The records show an average of 52 server fps over 48 hours, never below 30. The entity count reached 93,837: buildings, deployables and all else in the world. Of note: memory use reached 3,128 MB. What players feel as lag: fps running low and entities climbing.
Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly operate from?
The EA tag places [JPN] Apple Server | PvP | Vanilla | 2Weekly in Asia, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 162.43.93.9:28015 — that is the address.
Settings and map
What map is in use on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
[JPN] Apple Server | PvP | Vanilla | 2Weekly runs a procedural map, generated by the game, of size 4,000 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.
The rules and settings of [JPN] Apple Server | PvP | Vanilla | 2Weekly: what are they?
No gather rate appears in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player record
How full does [JPN] Apple Server | PvP | Vanilla | 2Weekly get?
At the latest count [JPN] Apple Server | PvP | Vanilla | 2Weekly has 1 players, with 50 slots in total. Averaged across seven days, 2 players; the peak reached 8. At 09:00 UTC, over the last 48 hours, the mean was 5 players, the highest of any hour.
Against other Rust servers, how is [JPN] Apple Server | PvP | Vanilla | 2Weekly ranked?
The player-hour table over seven days puts [JPN] Apple Server | PvP | Vanilla | 2Weekly at #2,109, and #215 for Asia, within the top 9% of all ranked servers.
Tag and list record
[JPN] Apple Server | PvP | Vanilla | 2Weekly sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [JPN] Apple Server | PvP | Vanilla | 2Weekly is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fortnightly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EA (East Asia): The server browser files it under East Asia — that is the set of tags [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Across its recent wipes, the busiest point averaged 11 players. 30 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 5.5 where the crowd did not hold.
When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?
With the schedule unconfirmed by too few recorded wipes, the prediction on [JPN] Apple Server | PvP | Vanilla | 2Weekly follows its tag. The records show the next wipe due on Friday 30 October at 08:11 UTC. The world now in play was generated 11 days 19 hours ago. Its tags set out a fortnightly wipe schedule.
Connection
Which steps join [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 162.43.93.9:28015. The server's website is recorded as https://www.ikkunn53.com/rust.