At press time 11,806 servers72,381 players114 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,415

FireRust TEST SERVER

Offline EU 162.55.236.48:29015 checked 1d ago

FireRust TEST SERVER is a Rust server in Europe. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 6,415 of the ranked servers, the top 29%, and No. 1909 in Europe. It last wiped 24d ago, on a biweekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75122:0000:0015:0017:0018:0020:00

Hourly average and peak, UTC.

§ 2Performance

01020304022:0000:0015:0017:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Sunday 1 November, 06:20 UTC, in 3d 8h. Its biweekly schedule tag · low confidence

The rhythm
Wipe-day peak2

players, last three wipes

Coming wipes
Date, UTCHence
Sun 1 Nov, 06:203d 8h
Thu 5 Nov, 19:00 FW7d 21h
Sun 15 Nov, 06:2017d 8h
Sun 29 Nov, 06:2031d 8h
Thu 3 Dec, 19:00 FW35d 21h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:20 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ1/200 EU · groups of 5 · biweekly · 1 on average
  2. 2 Rusty Moose |EU Low|9/200 EU · groups of 6 · biweekly · 8 on average
  3. 3 [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times1/100 EU · groups of 5 · biweekly · 3 on average
  4. 4 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.1031/250 EU · groups of 5 · weekly · 77 on average
  5. 5 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.1065/150 EU · groups of 5 · 57 on average
  6. 6 UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE3/150 EU · groups of 6 · 2x · biweekly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for FireRust TEST SERVER: which one?

Rust network protocol 2635 and build 168909 on Linux is what FireRust TEST SERVER runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is FireRust TEST SERVER, and is it online now?

FireRust TEST SERVER shows offline as of the latest refresh, last seen 24 hours ago. A restart came about 4 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 22 of 168 hours, 13% of the time. Rust Server Stats records a first sighting on 15 September 2026.

What is the performance of FireRust TEST SERVER like?

The records show an average of 38 server fps over 48 hours, never below 30. Buildings, deployables and the rest brought the entity count to a high of 131,999. The memory peak was 4,214 MB. What players feel as lag: fps running low and entities climbing.

Where does FireRust TEST SERVER operate from?

The EU tag places FireRust TEST SERVER in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 162.55.236.48:29015 stands the address.

Settings and map

What map is in use on FireRust TEST SERVER?

FireRust TEST SERVER runs a procedural map, generated by the game, of size 4,250 with seed 1471259668. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does FireRust TEST SERVER run?

Nothing in the name of FireRust TEST SERVER gives a gather rate. Group size does not exceed 5 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What population does FireRust TEST SERVER carry?

FireRust TEST SERVER is offline at present; the last response came 24 hours ago. Averaged across seven days, 1 players; the peak reached 1. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Against other Rust servers, how is FireRust TEST SERVER ranked?

The player-hour table over seven days puts FireRust TEST SERVER at #6,415, and #1,909 for Europe, within the top 29% of all ranked servers.

Tags, lists

Where does FireRust TEST SERVER appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include FireRust TEST SERVER: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings attach to the tags on FireRust TEST SERVER?

The game's server browser reads the tags FireRust TEST SERVER publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): The server browser files it under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on FireRust TEST SERVER: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 16 hours after the latest wipe, the crowd peaked.

The wipe timetable for FireRust TEST SERVER: what does it show?

With the schedule unconfirmed by too few recorded wipes, the prediction on FireRust TEST SERVER follows its tag. The records show the next wipe due on Sunday 1 November at 06:20 UTC. The present world dates from 24 days 15 hours. Its tags set out a fortnightly wipe schedule.

Connection

What is the way to join FireRust TEST SERVER?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 162.55.236.48:29015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players The server holds 10 slots.
ts5
Group limit Team size is capped at 5.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.