An entry in the registerNo. 8,325
Nate/tyler
Online 163.245.195.73:26026 checked 11m ago
Nate/tyler is a Rust server. At the last count it had 0 players of a possible 200; over the past week it averaged 0, with a peak of 2. It stands at No. 8,325 of the ranked servers, the top 37%. It last wiped 3d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:59 UTC3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit103/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10155/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1063/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10195/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Nate/tyler on?
Rust network protocol 2635 and build 168909 on Linux is what Nate/tyler runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Nate/tyler, and is it online now?
Online: Nate/tyler is up as of the latest refresh. Of note: the reported uptime places the last restart about 3 days 21 hours ago. Of note: 71 of 72 hours up in the last 3 full days, or 99% of the time. The first sighting at Rust Server Stats was on 25 October 2026.
Does Nate/tyler hold a steady frame?
For the last 48 hours the average was 60 server fps, with a low of 51. Buildings, deployables and the rest brought the entity count to a high of 31,457. The memory peak was 2,058 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of Nate/tyler?
No region is published by Nate/tyler. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 163.245.195.73:26026 stands the address.
The rules and map
What map is in use on Nate/tyler?
Nate/tyler runs a procedural map, generated by the game, of size 2,500 with seed 88451. RustMaps can display it from this page, since equal size and seed yield the same map.
What does Nate/tyler set down in the way of rules and settings?
Nothing in the name of Nate/tyler gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Population
What population does Nate/tyler carry?
0 players are on Nate/tyler at present; the slot count is 200. Over seven days the mean is 0 players, with a peak of 2. The busiest hour of the last 48 was 01:00 UTC, averaging 1 players.
Where does Nate/tyler sit in the rankings?
Ranked by player hours over the last seven days, Nate/tyler stands at #8,325, in the top 37% overall.
The tags and lists
Where does Nate/tyler appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Nate/tyler: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on Nate/tyler?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Nate/tyler publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on Nate/tyler: what should be expected?
The average peak across recent wipes was 2 players. 2 hours after the latest wipe, the crowd peaked.
The wipe timetable for Nate/tyler: what does it show?
The record of Nate/tyler holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 3 days 23 hours ago.
Connection
Which steps join Nate/tyler?
To connect, open the console with F1 in Rust and enter client.connect 163.245.195.73:26026. The Launch Rust and join button on this page does the same through Steam.