At press time 11,869 servers103,347 players552 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,325

Nate/tyler

Online 163.245.195.73:26026 checked 11m ago

Nate/tyler is a Rust server. At the last count it had 0 players of a possible 200; over the past week it averaged 0, with a peak of 2. It stands at No. 8,325 of the ranked servers, the top 37%. It last wiped 3d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:59 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit103/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10155/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1063/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10195/700 EU · groups of 16+ · monthly · 90 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Nate/tyler on?

Rust network protocol 2635 and build 168909 on Linux is what Nate/tyler runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Nate/tyler, and is it online now?

Online: Nate/tyler is up as of the latest refresh. Of note: the reported uptime places the last restart about 3 days 21 hours ago. Of note: 71 of 72 hours up in the last 3 full days, or 99% of the time. The first sighting at Rust Server Stats was on 25 October 2026.

Does Nate/tyler hold a steady frame?

For the last 48 hours the average was 60 server fps, with a low of 51. Buildings, deployables and the rest brought the entity count to a high of 31,457. The memory peak was 2,058 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Nate/tyler?

No region is published by Nate/tyler. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 163.245.195.73:26026 stands the address.

The rules and map

What map is in use on Nate/tyler?

Nate/tyler runs a procedural map, generated by the game, of size 2,500 with seed 88451. RustMaps can display it from this page, since equal size and seed yield the same map.

What does Nate/tyler set down in the way of rules and settings?

Nothing in the name of Nate/tyler gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Population

What population does Nate/tyler carry?

0 players are on Nate/tyler at present; the slot count is 200. Over seven days the mean is 0 players, with a peak of 2. The busiest hour of the last 48 was 01:00 UTC, averaging 1 players.

Where does Nate/tyler sit in the rankings?

Ranked by player hours over the last seven days, Nate/tyler stands at #8,325, in the top 37% overall.

The tags and lists

Where does Nate/tyler appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Nate/tyler: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on Nate/tyler?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Nate/tyler publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on Nate/tyler: what should be expected?

The average peak across recent wipes was 2 players. 2 hours after the latest wipe, the crowd peaked.

The wipe timetable for Nate/tyler: what does it show?

The record of Nate/tyler holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 3 days 23 hours ago.

Connection

Which steps join Nate/tyler?

To connect, open the console with F1 in Rust and enter client.connect 163.245.195.73:26026. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.