At press time 11,654 servers43,996 players99 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,264

RUST Buckets | Dev Vanilla+ Events

Online 163.245.197.148:28080 checked 9m ago

RUST Buckets | Dev Vanilla+ Events is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,264 of the ranked servers, the top 69%. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RUST Buckets is currently in public development mode. - Vanilla Rust gameplay experience - Custom-made RUST Buckets events - Active development and testing - Unexpected restarts may happen at any time - Players are welcome to join, play, and enjoy the server - Until official release, treat this as a development server Coming soon: - Persistent player stats - Perks and progression - Custom backend-driven systems Rules: - No cheating, scripting, exploiting, or bug abuse - No hate speech or targeted harassment - Respect staff decisions - Report issues instead of abusing them - Play fair and have fun

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1022/700 EU · groups of 16+ · monthly · 94 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 85 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1014/1000 EU · groups of 16+ · monthly · 80 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.1022/1000 EU · groups of 16+ · monthly · 77 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.1062/1000 EU · groups of 16+ · monthly · 74 on average

§ 8Questions answeredfrom the figures in this entry

Server record

What Rust version is RUST Buckets | Dev Vanilla+ Events on?

The server RUST Buckets | Dev Vanilla+ Events is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on RUST Buckets | Dev Vanilla+ Events, and is it up?

Online: RUST Buckets | Dev Vanilla+ Events is up as of the latest refresh. The uptime it reports puts the last restart at about 2 days 14 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 4 October 2026.

How does RUST Buckets | Dev Vanilla+ Events perform?

For the last 48 hours the average was 110 server fps, with a low of 86. Buildings, deployables and the rest brought the entity count to a high of 91,656. Of note: memory use reached 3,233 MB. What players feel as lag: fps running low and entities climbing.

What is the location of RUST Buckets | Dev Vanilla+ Events?

No region appears for RUST Buckets | Dev Vanilla+ Events. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 163.245.197.148:28080 stands the address.

Settings and map

The map for RUST Buckets | Dev Vanilla+ Events: which one is it?

RUST Buckets | Dev Vanilla+ Events runs a procedural map, generated by the game, of size 4,000 with seed 1382625960. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does RUST Buckets | Dev Vanilla+ Events run?

Nothing in the name of RUST Buckets | Dev Vanilla+ Events gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

Player record

How full does RUST Buckets | Dev Vanilla+ Events get?

The record for RUST Buckets | Dev Vanilla+ Events shows 0 players, against a capacity of 50. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is RUST Buckets | Dev Vanilla+ Events ranked?

Ranked by player hours over the last seven days, RUST Buckets | Dev Vanilla+ Events stands at #15,264, in the top 69% overall.

The tags and lists

RUST Buckets | Dev Vanilla+ Events sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists RUST Buckets | Dev Vanilla+ Events fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on RUST Buckets | Dev Vanilla+ Events be read?

The game's server browser reads the tags RUST Buckets | Dev Vanilla+ Events publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

The wipe timetable for RUST Buckets | Dev Vanilla+ Events: what does it show?

From the force wipe comes the estimate of RUST Buckets | Dev Vanilla+ Events's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 25 days 11 hours ago. Its tags carry a monthly wipe schedule.

Connection

How does one connect to RUST Buckets | Dev Vanilla+ Events?

To connect, open the console with F1 in Rust and enter client.connect 163.245.197.148:28080. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://blacksheepproductions.dev.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs166652
Build The build number is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.