At press time 11,679 servers49,738 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,335

Rust test server_1

Online 163.44.113.12:28015 checked 9m ago

Rust test server_1 is a Rust server. At the last count it had 0 players of a possible 30. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 118d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

§ 2Performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit115/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1057/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Rust test server_1: which one?

Rust network protocol 2631 and build 156583 on Linux is what Rust test server_1 runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Rust test server_1, and is it online now?

Online: Rust test server_1 is up as of the latest refresh. The uptime it reports puts the last restart at about 13 days ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

How does Rust test server_1 perform?

For the last 48 hours the average was 234 server fps, with a low of 221. Buildings, deployables and the rest brought the entity count to a high of 3,122. Of note: memory use reached 5,694 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Rust test server_1 operate from?

No region is published by Rust test server_1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 163.44.113.12:28015 — that is the address.

Rules, settings, map

The map for Rust test server_1: which one is it?

Rust test server_1 runs a procedural map, generated by the game, of size 1,000 with seed 1319438048. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Rust test server_1 set down in the way of rules and settings?

The name of Rust test server_1 states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does Rust test server_1 get?

At the latest count Rust test server_1 has 0 players, with 30 slots in total. Across the last seven days the mean population stands at 0.

Where does Rust test server_1 sit in the rankings?

The seven-day player-hour table places Rust test server_1 at #15,335, within the top 69% of ranked servers.

The tags and lists

Rust test server_1 sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Rust test server_1 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Rust test server_1?

These tags are Rust test server_1's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 to a team, which is the default; v2631 (Protocol): Protocol 2631: joining needs the same game version; cs156583 (Build): Game build: 156583; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does Rust test server_1 wipe?

Too few wipes of Rust test server_1 are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 118 days 7 hours old.

Connection

What is the way to join Rust test server_1?

To connect, open the console with F1 in Rust and enter client.connect 163.44.113.12:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp30
Max players The server holds 30 slots.
ts8
Group limit 8 to a team, which is the default.
v2631
Protocol Protocol 2631: joining needs the same game version.
cs156583
Build Game build: 156583.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.