At press time 11,720 servers60,549 players181 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,618

FortCargo [Dev Modded]

Offline 164.160.119.229:28035 checked 18d ago

FortCargo [Dev Modded] is a Rust server. It was offline at the last count. It stands at No. 13,618 of the ranked servers, the top 62%. It last wiped 19d ago. Its own tags class it as modded, carbon, hardcore.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.8 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:18 UTC19d ago 1 – running 0
Fri 9 Oct, 17:29 UTC19d ago 1 – 0.7 days 0
Thu 8 Oct, 20:32 UTC20d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 TheLastOfRust Hardcore PvE Zombie Survival0/100 no group limit · 7 on average
  2. 2 Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R0/50 NA · no group limit · biweekly · 3 on average
  3. 3 Alone & Afraid4/50 OC · no group limit · biweekly · 2 on average
  4. 4 [BR/LATAM] Evolution PVE | Hardcore Zombie Survival0/50 SA · groups of 15+ · biweekly · 2 on average
  5. 5 TheLastOfRust Premium Hardcore PvE Zombie Survival1/100 no group limit · 2 on average
  6. 6 ほしラス21/50 EA · no group limit · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is FortCargo [Dev Modded] on?

The server FortCargo [Dev Modded] is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on FortCargo [Dev Modded], and is it up?

FortCargo [Dev Modded] shows offline as of the latest refresh, last seen 18 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 7 October 2026.

Where does FortCargo [Dev Modded] operate from?

The server publishes no region: FortCargo [Dev Modded]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 164.160.119.229:28035 stands the address.

The rules and map

What map is in use on FortCargo [Dev Modded]?

Generation by the game gives FortCargo [Dev Modded] its procedural map.

What does FortCargo [Dev Modded] set down in the way of rules and settings?

No gather rate appears in the name of FortCargo [Dev Modded]. Nothing on group size is published. Play is hardcore, Facepunch's mode of greatest difficulty. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

The players

How full does FortCargo [Dev Modded] get?

FortCargo [Dev Modded] is offline at present; the last response came 18 days 23 hours ago.

Against other Rust servers, how is FortCargo [Dev Modded] ranked?

The seven-day player-hour table places FortCargo [Dev Modded] at #13,618, within the top 62% of ranked servers.

The tags and lists

FortCargo [Dev Modded] sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include FortCargo [Dev Modded]: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

The tags on FortCargo [Dev Modded]: what do they signify?

gmhardcore (Game mode): The harsher ruleset, known as hardcore; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): The team system is disabled; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags FortCargo [Dev Modded] publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on FortCargo [Dev Modded] when wipe day arrives?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

The wipe timetable for FortCargo [Dev Modded]: what does it show?

Wipes on FortCargo [Dev Modded] follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 19 days old.

How to join

What is the way to join FortCargo [Dev Modded]?

To connect, open the console with F1 in Rust and enter client.connect 164.160.119.229:28035. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The harsher ruleset, known as hardcore.
mp10
Max players The server holds 10 slots.
ts0
Group limit The team system is disabled.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.