At press time 11,615 servers40,773 players85 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,412

[TEST] Hillside mock main - not a real server

Online 167.114.158.11:28210 checked 10m ago

[TEST] Hillside mock main - not a real server is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,412 of the ranked servers, the top 69%. It last wiped 13d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:33 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit121/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10135/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10125/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1049/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [TEST] Hillside mock main - not a real server operate?

The server [TEST] Hillside mock main - not a real server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [TEST] Hillside mock main - not a real server, and is it up?

Online: [TEST] Hillside mock main - not a real server is up as of the latest refresh. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 19 September 2026.

In which location does [TEST] Hillside mock main - not a real server sit?

No region appears for [TEST] Hillside mock main - not a real server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 167.114.158.11:28210 stands the address.

Settings and map

The map for [TEST] Hillside mock main - not a real server: which one is it?

Generation by the game gives [TEST] Hillside mock main - not a real server its procedural map.

What does [TEST] Hillside mock main - not a real server set down in the way of rules and settings?

The name of [TEST] Hillside mock main - not a real server states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

What population does [TEST] Hillside mock main - not a real server carry?

At the latest count [TEST] Hillside mock main - not a real server has 0 players, with 10 slots in total. The record shows an average of 0 players over the past seven days.

What position does [TEST] Hillside mock main - not a real server hold among Rust servers?

Ranked by player hours over the last seven days, [TEST] Hillside mock main - not a real server stands at #15,412, in the top 69% overall.

The tags and lists

Where does [TEST] Hillside mock main - not a real server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [TEST] Hillside mock main - not a real server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on [TEST] Hillside mock main - not a real server?

The game's server browser reads the tags [TEST] Hillside mock main - not a real server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What is the shape of wipe day on [TEST] Hillside mock main - not a real server?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does [TEST] Hillside mock main - not a real server wipe?

Too few wipes of [TEST] Hillside mock main - not a real server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 13 days 7 hours ago.

How to join

How does one connect to [TEST] Hillside mock main - not a real server?

To connect, open the console with F1 in Rust and enter client.connect 167.114.158.11:28210. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.