At press time 11,618 servers39,491 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,928

[US] KILL DEVIL HILLS |RP|PVE|PVP|

Offline 167.160.93.167:28035 checked 1d ago

[US] KILL DEVIL HILLS |RP|PVE|PVP| is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 6,928 of the ranked servers, the top 31%. It makes a new world every few hours (8 this week), resets rather than wipes. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
00.250.50.75108:0011:0014:0018:0021:0000:00

Hourly average and peak, UTC.

§ 2Performance

05010015020008:0011:0014:0018:0021:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:57 UTC1d ago – – – 0
Sun 25 Oct, 14:13 UTC2d ago – – – 1
Sun 25 Oct, 13:58 UTC2d ago – – – 1
Sun 25 Oct, 13:06 UTC2d ago – – – 1
Sun 25 Oct, 11:56 UTC2d ago – – – 0
Sun 25 Oct, 10:35 UTC2d ago – – – 1
Sat 24 Oct, 19:44 UTC3d ago – – – 0
Sat 24 Oct, 11:54 UTC3d ago – – – 0
Sat 17 Oct, 12:19 UTC10d ago – – – 1
Sat 17 Oct, 11:55 UTC10d ago 1 – 7 days 1

§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes

§ 6Questions answeredfrom the figures in this entry

Server details

What Rust version is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?

The server [US] KILL DEVIL HILLS |RP|PVE|PVP| is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is [US] KILL DEVIL HILLS |RP|PVE|PVP|, and is it online now?

The records show [US] KILL DEVIL HILLS |RP|PVE|PVP| offline, last answering 31 hours ago. The uptime it reports puts the last restart at about 10 minutes ago. Of note: 49 of 168 hours up in the last 7 full days, or 29% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does [US] KILL DEVIL HILLS |RP|PVE|PVP| hold a steady frame?

Server fps averaged 94 over the last 48 hours; the low was 77. The entity count reached 101,378: buildings, deployables and all else in the world. Of note: memory use reached 2,550 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit?

Its name points to North America, but [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes no region tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 167.160.93.167:28035 stands the address.

Settings and map

What map does [US] KILL DEVIL HILLS |RP|PVE|PVP| put players on?

[US] KILL DEVIL HILLS |RP|PVE|PVP| runs a procedural map, generated by the game, of size 4,000 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.

The rules and settings of [US] KILL DEVIL HILLS |RP|PVE|PVP|: what are they?

No gather rate appears in the name of [US] KILL DEVIL HILLS |RP|PVE|PVP|. The group limit is 8 players, the game's default. roleplay is the game mode, jobs, towns and rules for roleplay. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

No answer from [US] KILL DEVIL HILLS |RP|PVE|PVP| at the latest refresh; it was last seen 31 hours ago. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 17:00 UTC drew the highest average: 0 players.

Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit in the rankings?

Ranked by player hours over the last seven days, [US] KILL DEVIL HILLS |RP|PVE|PVP| stands at #6,928, in the top 31% overall.

Tags, lists

Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which meanings attach to the tags on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

The game's server browser reads the tags [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): Roleplay rules apply; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for [US] KILL DEVIL HILLS |RP|PVE|PVP|: what does it show?

Those resets every few hours are not wipes, and [US] KILL DEVIL HILLS |RP|PVE|PVP| keeps no wipe schedule for them.

Connection

How does one connect to [US] KILL DEVIL HILLS |RP|PVE|PVP|?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 167.160.93.167:28035.

§ 7Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^r
Roleplay Roleplay rules apply.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.