An entry in the registerNo. 6,928
[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline 167.160.93.167:28035 checked 1d ago
[US] KILL DEVIL HILLS |RP|PVE|PVP| is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 6,928 of the ranked servers, the top 31%. It makes a new world every few hours (8 this week), resets rather than wipes. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 14:13 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:58 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:06 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 11:56 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 19:44 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:54 UTC3d ago | – | – | – | 0 |
| Sat 17 Oct, 12:19 UTC10d ago | – | – | – | 1 |
| Sat 17 Oct, 11:55 UTC10d ago | 1 | – | 7 days | 1 |
| Wed 14 Oct, 23:55 UTC13d ago | 1 | held half | 2.5 days | 1 |
| Wed 14 Oct, 17:54 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 16:22 UTC13d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 19:29 UTC16d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 23:38 UTC20d ago | 2 | held half | 3.8 days | 0 |
| Tue 6 Oct, 11:19 UTC21d ago | 1 | – | 1.5 days | 0 |
| Mon 5 Oct, 10:13 UTC22d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 11:09 UTC28d ago | 1 | – | 6 days | 0 |
| Sun 27 Sep, 10:59 UTC30d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 25 Sep, 22:08 UTC32d ago | – | – | – | 0 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
§ 6Questions answeredfrom the figures in this entry
Server details
What Rust version is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?
The server [US] KILL DEVIL HILLS |RP|PVE|PVP| is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is [US] KILL DEVIL HILLS |RP|PVE|PVP|, and is it online now?
The records show [US] KILL DEVIL HILLS |RP|PVE|PVP| offline, last answering 31 hours ago. The uptime it reports puts the last restart at about 10 minutes ago. Of note: 49 of 168 hours up in the last 7 full days, or 29% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does [US] KILL DEVIL HILLS |RP|PVE|PVP| hold a steady frame?
Server fps averaged 94 over the last 48 hours; the low was 77. The entity count reached 101,378: buildings, deployables and all else in the world. Of note: memory use reached 2,550 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit?
Its name points to North America, but [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes no region tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 167.160.93.167:28035 stands the address.
Settings and map
What map does [US] KILL DEVIL HILLS |RP|PVE|PVP| put players on?
[US] KILL DEVIL HILLS |RP|PVE|PVP| runs a procedural map, generated by the game, of size 4,000 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.
The rules and settings of [US] KILL DEVIL HILLS |RP|PVE|PVP|: what are they?
No gather rate appears in the name of [US] KILL DEVIL HILLS |RP|PVE|PVP|. The group limit is 8 players, the game's default. roleplay is the game mode, jobs, towns and rules for roleplay. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
No answer from [US] KILL DEVIL HILLS |RP|PVE|PVP| at the latest refresh; it was last seen 31 hours ago. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 17:00 UTC drew the highest average: 0 players.
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit in the rankings?
Ranked by player hours over the last seven days, [US] KILL DEVIL HILLS |RP|PVE|PVP| stands at #6,928, in the top 31% overall.
Tags, lists
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meanings attach to the tags on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
The game's server browser reads the tags [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): Roleplay rules apply; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for [US] KILL DEVIL HILLS |RP|PVE|PVP|: what does it show?
Those resets every few hours are not wipes, and [US] KILL DEVIL HILLS |RP|PVE|PVP| keeps no wipe schedule for them.
Connection
How does one connect to [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 167.160.93.167:28035.