An entry in the registerNo. 13,108
Combat Local - Carbon Dev
Offline 167.17.58.31:28015 checked 1d ago
Combat Local - Carbon Dev is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 13,108 of the ranked servers, the top 59%. It last wiped 1d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit48/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1061/225 EU · groups of 16+ · weekly · 113 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1058/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1014/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Combat Local - Carbon Dev on?
Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Combat Local - Carbon Dev, and is it up?
Offline at present: Combat Local - Carbon Dev, last seen 30 hours ago. In the last 1 full day it was up for 0 of 24 hours, 0% of the time. Rust Server Stats records a first sighting on 26 October 2026.
In which location does Combat Local - Carbon Dev sit?
No region appears for Combat Local - Carbon Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 167.17.58.31:28015 — that is the address.
Rules, settings, map
The rules and settings of Combat Local - Carbon Dev: what are they?
The name of Combat Local - Carbon Dev states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
The players
How full does Combat Local - Carbon Dev get?
The last sighting of Combat Local - Carbon Dev was 30 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 1. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.
What position does Combat Local - Carbon Dev hold among Rust servers?
Ranked by player hours over the last seven days, Combat Local - Carbon Dev stands at #13,108, in the top 59% overall.
Tags, lists
Combat Local - Carbon Dev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Combat Local - Carbon Dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on Combat Local - Carbon Dev?
The game's server browser reads the tags Combat Local - Carbon Dev publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does Combat Local - Carbon Dev wipe?
The record of Combat Local - Carbon Dev holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 30 hours ago.
How to join
Which steps join Combat Local - Carbon Dev?
To connect, open the console with F1 in Rust and enter client.connect 167.17.58.31:28015. The Launch Rust and join button on this page does the same through Steam.