An entry in the registerNo. 10,330
Combat Local - Carbon Dev
Offline 167.17.58.59:28015 checked 1h ago
Combat Local - Carbon Dev is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 10,330 of the ranked servers, the top 47%. It last wiped 3h ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:01 UTC3h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|616/700 EU · groups of 12+ · weekly · 511 on average
- 2 Rustoria.co - EU Main41/250 EU · groups of 16+ · weekly · 340 on average
- 3 Rusty Moose |EU Main|76/250 EU · groups of 12+ · weekly · 337 on average
- 4 Rustoria.co - EU East Long316/400 EU · groups of 12+ · monthly · 316 on average
- 5 Rustoria.co - EU East Medium140/200 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday138/225 EU · groups of 16+ · weekly · 261 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Combat Local - Carbon Dev: which one?
Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Combat Local - Carbon Dev, and is it up?
Combat Local - Carbon Dev shows offline as of the latest refresh, last seen 1 hours ago. Its earliest entry at Rust Server Stats is dated 27 October 2026.
Where does Combat Local - Carbon Dev operate from?
The server publishes no region: Combat Local - Carbon Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 167.17.58.59:28015 stands the address.
The rules and map
What does Combat Local - Carbon Dev set down in the way of rules and settings?
No gather rate appears in the name of Combat Local - Carbon Dev. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Combat Local - Carbon Dev get?
Combat Local - Carbon Dev is offline at present; the last response came 1 hours ago. The seven-day record: an average of 1 players and a peak of 2. Of the last 48 hours, 07:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is Combat Local - Carbon Dev ranked?
The seven-day player-hour table places Combat Local - Carbon Dev at #10,330, within the top 47% of ranked servers.
Tag and list record
Combat Local - Carbon Dev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Combat Local - Carbon Dev: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should the tags on Combat Local - Carbon Dev be read?
The game's server browser reads the tags Combat Local - Carbon Dev publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does Combat Local - Carbon Dev wipe?
The record of Combat Local - Carbon Dev holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 3 hours.
How to join
Which steps join Combat Local - Carbon Dev?
To connect, open the console with F1 in Rust and enter client.connect 167.17.58.59:28015. The Launch Rust and join button on this page does the same through Steam.