At press time 11,803 servers69,659 players126 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,330

Combat Local - Carbon Dev

Offline 167.17.58.59:28015 checked 1h ago

Combat Local - Carbon Dev is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 10,330 of the ranked servers, the top 47%. It last wiped 3h ago.

§ 1Attendance

AveragePeak
00.511.5206:0007:0008:0009:0010:0011:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

No rank history yet.

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC3h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|616/700 EU · groups of 12+ · weekly · 511 on average
  2. 2 Rustoria.co - EU Main41/250 EU · groups of 16+ · weekly · 340 on average
  3. 3 Rusty Moose |EU Main|76/250 EU · groups of 12+ · weekly · 337 on average
  4. 4 Rustoria.co - EU East Long316/400 EU · groups of 12+ · monthly · 316 on average
  5. 5 Rustoria.co - EU East Medium140/200 EU · groups of 12+ · biweekly · 280 on average
  6. 6 Rustafied.com - EU Friday138/225 EU · groups of 16+ · weekly · 261 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Combat Local - Carbon Dev: which one?

Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Combat Local - Carbon Dev, and is it up?

Combat Local - Carbon Dev shows offline as of the latest refresh, last seen 1 hours ago. Its earliest entry at Rust Server Stats is dated 27 October 2026.

Where does Combat Local - Carbon Dev operate from?

The server publishes no region: Combat Local - Carbon Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 167.17.58.59:28015 stands the address.

The rules and map

What does Combat Local - Carbon Dev set down in the way of rules and settings?

No gather rate appears in the name of Combat Local - Carbon Dev. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Combat Local - Carbon Dev get?

Combat Local - Carbon Dev is offline at present; the last response came 1 hours ago. The seven-day record: an average of 1 players and a peak of 2. Of the last 48 hours, 07:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is Combat Local - Carbon Dev ranked?

The seven-day player-hour table places Combat Local - Carbon Dev at #10,330, within the top 47% of ranked servers.

Tag and list record

Combat Local - Carbon Dev sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Combat Local - Carbon Dev: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on Combat Local - Carbon Dev be read?

The game's server browser reads the tags Combat Local - Carbon Dev publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

On what schedule does Combat Local - Carbon Dev wipe?

The record of Combat Local - Carbon Dev holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 3 hours.

How to join

Which steps join Combat Local - Carbon Dev?

To connect, open the console with F1 in Rust and enter client.connect 167.17.58.59:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.