At press time 11,733 servers61,573 players186 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,323

Testserver

Online 168.100.162.11:28075 checked 12m ago

Testserver is a Rust server. At the last count it had 0 players. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 17d ago. Its own tags class it as vanilla, premium.

§ 1Attendance

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:00 UTC17d ago 0 – running 0
Thu 1 Oct, 16:53 UTC27d ago 1+1 queue halved by day 1 10.2 days 0
Mon 28 Sep, 16:02 UTC30d ago 1 halved by day 1 3 days 0
Sat 26 Sep, 00:41 UTC33d ago 1 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|453/475 EU · groups of 12+ · weekly · 516 on average
  2. 2 Rustoria.co - EU East Long376/375 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|48/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main32/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday48/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium149/200 EU · groups of 12+ · biweekly · 243 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Testserver operate?

The server Testserver is on Rust network protocol 2635 and build 169606, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Testserver, and is it up?

The records show Testserver online at the time of this check. A restart came about 7 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 22 September 2026.

Does Testserver hold a steady frame?

Server fps averaged 30 over the last 48 hours; the low was 27. Buildings, deployables and the rest brought the entity count to a high of 94,000. Up to 4,019 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does Testserver sit?

No region is published by Testserver. Rust Server Stats records the stated location of a server, not the location of the machine. At 168.100.162.11:28075 stands the address.

The rules and map

What map is in use on Testserver?

Testserver runs a custom map of size 3,750. Its map file is published, so it can be downloaded from this page.

What does Testserver set down in the way of rules and settings?

The name of Testserver states no rate for gathering. The maximum group is 16 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. Entry is limited to players with Rust's premium status. VAC is enabled: Valve's anti-cheat.

Population

How full does Testserver get?

0 is the current population of Testserver. The record shows an average of 0 players over the past seven days.

Where does Testserver sit in the rankings?

On player hours over seven days Testserver ranks #15,323, inside the top 69% of all ranked servers.

Tags, lists

Where does Testserver appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Testserver is placed in these lists: Rust servers running the tutorial, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.

The tags on Testserver: what do they signify?

The game's server browser reads the tags Testserver publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): 0 is the number of slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The game version must match protocol 2635 to join; cs169606 (Build): Game build: 169606; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to newcomers; ^q (Premium): Entry is limited to players with Rust's premium status; rustmaps (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on Testserver when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

On what schedule does Testserver wipe?

There is no next wipe to predict: Testserver wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 17 days 13 hours.

Connection

Which steps join Testserver?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 168.100.162.11:28075. Entry is limited to players with Rust's premium status. The server's website is recorded as https://www.rustafied.com/.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp0
Max players 0 is the number of slots.
ts16
Group limit No team may exceed 16.
v2635
Protocol The game version must match protocol 2635 to join.
cs169606
Build Game build: 169606.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.

Other

rustmaps
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.