At press time 11,766 servers66,169 players192 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,318

Stillwater Testing

Offline 168.100.162.13:29015 checked 4d ago

Stillwater Testing is a Rust server, one of the stillwatershores.org servers. It was offline at the last count. It stands at No. 15,318 of the ranked servers, the top 69%. It last wiped 12d ago. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held33%

else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctMon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:30 UTC12d ago 2 – running 0
Mon 5 Oct, 18:31 UTC23d ago 3 halved by day 7 11.2 days 2
Thu 1 Oct, 15:42 UTC27d ago 1 held half 4.1 days 0
Thu 1 Oct, 06:00 UTC28d ago 2 – 0.4 days 0
Mon 28 Sep, 17:57 UTC30d ago 2 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit166/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10181/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1071/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1021/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Stillwater Testing on?

The server Stillwater Testing is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is Stillwater Testing up, and how steady is its uptime?

The records show Stillwater Testing offline, last answering 4 days 13 hours ago. The records show 42% uptime over the last 7 full days: 71 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Where does Stillwater Testing operate from?

No region is published by Stillwater Testing. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 168.100.162.13:29015 — that is the address.

Settings and map

The map for Stillwater Testing: which one is it?

Stillwater Testing runs a procedural map, generated by the game, of size 5,000 with seed 1383972055. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.

The rules and settings of Stillwater Testing: what are they?

No gather rate appears in the name of Stillwater Testing. Group size does not exceed 30 players. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

The players

What population does Stillwater Testing carry?

The last sighting of Stillwater Testing was 4 days 13 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is Stillwater Testing ranked?

Ranked by player hours over the last seven days, Stillwater Testing stands at #15,318, in the top 69% overall.

The tags and lists

Stillwater Testing sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Stillwater Testing is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on Stillwater Testing be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts30 (Group limit): No team may exceed 30; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Stillwater Testing publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

By whose hand is Stillwater Testing run?

A stillwatershores.org hostname is published by Stillwater Testing, and by 1 other server we track; the same operator most likely runs them.

Wipe record

What is the shape of wipe day on Stillwater Testing?

The average peak across recent wipes was 2 players. 2 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of recent wipes. In those cases the crowd dropped below half by day 4.

On what schedule does Stillwater Testing wipe?

There is no next wipe to predict: Stillwater Testing wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 12 days 11 hours old.

How to join

What is the way to join Stillwater Testing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 168.100.162.13:29015.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts30

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players 40 is the number of slots.
ts30
Group limit No team may exceed 30.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.