An entry in the registerNo. 9,089
Sharts testing
Offline 168.100.162.21:30015 checked 2d ago
Sharts testing is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 9,089 of the ranked servers, the top 41%. It makes a new world every few hours (14 this week), resets rather than wipes. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:27 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:01 UTC3d ago | – | – | – | 2 |
| Sun 25 Oct, 22:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 22:21 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 00:56 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 23:19 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 23:05 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 22:47 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 22:41 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 22:18 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 21:53 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 23:52 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 23:38 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 23:22 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 04:57 UTC8d ago | – | – | – | 1 |
| Wed 21 Oct, 04:29 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 04:10 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 23:23 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 23:12 UTC9d ago | – | – | – | 1 |
| Tue 6 Oct, 20:02 UTC23d ago | 1 | – | 13.1 days | 0 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10153/300 EU · groups of 8+ · weekly · 115 on average
- 2 Pickle Rust EU Monthly57/100 EU · no group limit · 50 on average
- 3 RaidLab200/50 groups of 8+ · 33 on average
- 4 EU Hub 011/3300 EU · groups of 1000+ · 23 on average
- 5 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.102/300 EU · groups of 8+ · monthly · 3 on average
- 6 [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+3/50 groups of 8+ · 1x · 2 on average
§ 6Questions answeredfrom the figures in this entry
Server details
What Rust version is Sharts testing on?
Rust network protocol 2635 and build 168909 on Linux is what Sharts testing runs. The protocol must match on your game to join; the update comes through Steam.
Is Sharts testing up, and how steady is its uptime?
Sharts testing shows offline as of the latest refresh, last seen 2 days 1 hours ago. In the last 7 full days it was up for 39 of 168 hours, 23% of the time. The first sighting at Rust Server Stats was on 16 September 2026.
Where does Sharts testing operate from?
The server publishes no region: Sharts testing. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 168.100.162.21:30015 — that is the address.
Rules, settings, map
What map does Sharts testing put players on?
Sharts testing runs a procedural map, generated by the game, of size 1,500 with seed 47856. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
What settings and rules does Sharts testing run?
The name of Sharts testing states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Population
How full does Sharts testing get?
Sharts testing is offline at present; the last response came 2 days 1 hours ago. The seven-day record: an average of 0 players and a peak of 2.
Against other Rust servers, how is Sharts testing ranked?
The seven-day player-hour table places Sharts testing at #9,089, within the top 41% of ranked servers.
Tag and list record
Sharts testing sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Sharts testing is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Sharts testing: what do they signify?
The game's server browser reads the tags Sharts testing publishes: gmrust (Game mode): The standard survival game; mp0 (Max players): 0 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for Sharts testing: what does it show?
Those resets every few hours are not wipes, and Sharts testing keeps no wipe schedule for them.
How to join
What is the way to join Sharts testing?
To connect, open the console with F1 in Rust and enter client.connect 168.100.162.21:30015. The Launch Rust and join button on this page does the same through Steam.