At press time 11,741 servers62,626 players195 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,400

offline_test_server

Offline 169.0.215.43:28015 checked 20d ago

offline_test_server is a Rust server. It was offline at the last count. It stands at No. 15,400 of the ranked servers, the top 70%. It last wiped 21d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|463/475 EU · groups of 12+ · weekly · 516 on average
  2. 2 Rustoria.co - EU East Long399/375 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|51/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium152/200 EU · groups of 12+ · biweekly · 243 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for offline_test_server: which one?

The server offline_test_server is on Rust network protocol 2634 and build 167058, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on offline_test_server, and is it up?

The records show offline_test_server offline, last answering 20 days 23 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 7 October 2026.

Where does offline_test_server operate from?

No region appears for offline_test_server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 169.0.215.43:28015 — that is the address.

The rules and map

What map does offline_test_server put players on?

Generation by the game gives offline_test_server its procedural map.

What does offline_test_server set down in the way of rules and settings?

Nothing in the name of offline_test_server gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

The players

How full does offline_test_server get?

offline_test_server is offline at present; the last response came 20 days 23 hours ago.

Against other Rust servers, how is offline_test_server ranked?

The seven-day player-hour table places offline_test_server at #15,400, within the top 70% of ranked servers.

The tags and lists

Where does offline_test_server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists offline_test_server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on offline_test_server be read?

The game's server browser reads the tags offline_test_server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

When does offline_test_server wipe?

Too few wipes of offline_test_server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 21 days 15 hours.

Connection

Which steps join offline_test_server?

To connect, open the console with F1 in Rust and enter client.connect 169.0.215.43:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.