An entry in the registerNo. 15,400
offline_test_server
Offline 169.0.215.43:28015 checked 20d ago
offline_test_server is a Rust server. It was offline at the last count. It stands at No. 15,400 of the ranked servers, the top 70%. It last wiped 21d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|463/475 EU · groups of 12+ · weekly · 516 on average
- 2 Rustoria.co - EU East Long399/375 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|51/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium152/200 EU · groups of 12+ · biweekly · 243 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for offline_test_server: which one?
The server offline_test_server is on Rust network protocol 2634 and build 167058, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on offline_test_server, and is it up?
The records show offline_test_server offline, last answering 20 days 23 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 7 October 2026.
Where does offline_test_server operate from?
No region appears for offline_test_server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 169.0.215.43:28015 — that is the address.
The rules and map
What map does offline_test_server put players on?
Generation by the game gives offline_test_server its procedural map.
What does offline_test_server set down in the way of rules and settings?
Nothing in the name of offline_test_server gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
The players
How full does offline_test_server get?
offline_test_server is offline at present; the last response came 20 days 23 hours ago.
Against other Rust servers, how is offline_test_server ranked?
The seven-day player-hour table places offline_test_server at #15,400, within the top 70% of ranked servers.
The tags and lists
Where does offline_test_server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists offline_test_server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on offline_test_server be read?
The game's server browser reads the tags offline_test_server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does offline_test_server wipe?
Too few wipes of offline_test_server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 21 days 15 hours.
Connection
Which steps join offline_test_server?
To connect, open the console with F1 in Rust and enter client.connect 169.0.215.43:28015. The Launch Rust and join button on this page does the same through Steam.